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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A% ~/ b9 R  L& C  X
安定 āndìng - settle*1 Z6 F7 v! C# Y7 l- n3 h3 b( q* f

2 s0 D- g' a  D+ H5 J  ?/ \$ m- H7 V" J7 t8 d$ B7 k
B/ G) b' _. ^5 C3 F9 P8 n* V* E
白 bái - white*
  ]7 v2 s# @1 k! P0 c, M白方 bái fāng - white player*
) p6 o3 Z" o& |4 k$ C& I) q5 e& i+ S败 (敗) bài - failure*
0 e. R$ @) F8 n  n: R! J0 E: m5 N败着 (敗著) bài zhāo - losing move
( Q4 L: Q9 R) _扳 bān - hane" F9 O, U) ?4 _' @7 l( c2 m: h$ ^
扳断 bān duàn - hane through
" M9 P5 M" J/ G1 o; h板六 bǎn liù - rectangular six
- e  w- I" R: h半劫 bàn jié - half-point ko$ U! s3 v! M) c* g
棒接 bàng jiē - pole connection8 k" q. F3 U/ V3 @
包围 (包圍) bāo wéi - surround*7 a" {* ?& ?# ?! c/ l
薄 báo - thin*
3 K$ ]. C8 P1 z( A9 a! S, e保留 bǎoliú - retain; preserve*/ j( |, D- Z# b
抱吃 bào chī - capturing technique by atari# k9 [# K& l7 M
本身劫 běn shēn jié - local ko threat( h& \' H# y0 T( S, a2 d, s, Y
本身劫材 běn shēn jié cái - local ko threat3 z7 r/ l. M0 j- t0 n
本手 běn shǒu - proper move! M9 g% z# O$ J  p1 l0 \: C
笨重 bèn zhòng - heavy*
3 Z# H, G& T, G' Y# i! J; k2 c崩 bēng - collapse*
* G0 x0 p& C: ?( P) ]" h7 c崩溃 (崩潰) bēng kuì - collapse*# S6 S& L% C& Z& A+ {( j
逼 bī - checking extension
( `  A3 H( c8 j& m鼻顶 (鼻頂) bí dǐng - nose tesuji
8 I, E2 ]& ^8 B4 T* B: U& R1 O0 p- \8 i比气 (比氣) bǐ qì - capturing race
) O; P( c5 {* F/ R$ p: _5 }比赛 (比賽) bǐ sài - tournament*
; E, h7 F. W; P& N1 e边 (邊) biān - side*9 P7 F* y9 T# r- U5 G) k6 W6 {
变化 (變化) biàn huà - variation*1 H* p& }) t- k+ d9 o
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening$ ?0 w- q0 A& S. J
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening/ l6 t" @$ l& {2 }4 ]
变着 (變著) biàn zhāo - unusual play
$ x- u6 F( U9 W. V/ `7 T; E并 (並) bìng - horizontal stretch
- }7 z* |+ i: J2 R0 C/ k步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ O4 R4 ^) J: p& X& Q* r4 H
补强 (補强) bǔ qiáng - reinforce*
7 Y  A3 U" @$ ?9 o" ~布局 (佈局) bù jú - opening
. b1 i7 c2 q6 c( @. P. u不利 bù lì - disadvantageous*/ S* Y2 h% C: `/ E
不入 bù rù - suicide
9 m2 R( Z( q2 L% w6 r9 R不入子 bù rù zǐ - suicide
' B  J- h" B7 b" h& M& W) f4 `$ A0 i+ W不提三目 bù tí sān mù - three points without capturing
' W8 [+ b1 Z( l  b, q. j) B9 \不提五目 bù tí wǔ mù - five points without capturing) Y  B0 g- m* x9 m- ~" N7 V$ O
1 d2 n+ k- P3 f. Z/ G3 C

4 G8 F6 @6 [8 k! JC
4 N" N5 @) c% N2 O, a" @8 j. K猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game); o$ b# b2 i. d+ ^
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)6 [1 E$ K! o4 W7 E' u& m
参考 (參考) cān kǎo - reference*
8 M. k6 G, }. n+ G6 f2 U# r残忍 cánrěn - bloody or merciless*
' E) R* D! K! B. L- X拆 chāi - extension* s% N0 \% W' q8 F$ g7 J2 M) v7 Z4 |
拆逼 chāi bī - checking extension
8 y/ e+ i: Z2 a  t5 Q% P- g拆二 chāi èr - two-space extension
4 c$ I& y7 i: P5 `6 k' b拆三 chāi sān - three-space extension. m2 p/ n9 l' `* ~5 L8 t
拆四 chāi sì - four-space extension' _2 K9 H: ^" F3 c2 N1 R/ X
拆五 chāi wǔ - five-space extension
$ Y, E8 k4 T0 [$ T5 j; T; f9 _拆一 chāi yī - one-space extension
; ^+ S7 ~0 B2 b0 F) r5 {缠绕 (纏繞) chánrǎo - harassment technique1 o7 o) z: \) v% c5 x
长 (長) cháng - stretch  [" \. s0 l" ~6 [" X: ^7 P
长考 (長考) cháng kǎo - think for a long time0 {" j" h7 O- K2 f: R/ Q0 o
长气 (長氣) cháng qì - increase liberties1 X6 K/ s" L% J+ G6 n% n
长生 (長生) cháng shēng - eternal life
( K+ H7 F0 Q5 P: k5 ~3 `8 b场合定式 (場合定式) chǎng hé dìng shì - situational joseki8 k0 m/ `* `1 R& K  N' p6 ]
超大飞 (超大飛) chāo dà fēi - very large knight's move" ^9 a1 R: k  Z/ C5 K
超高目 chāo gāo mù - 4-6 point) h: a0 a7 G  `9 _
超时负 / 超时 (超時) chāo shí fù  - lose by time- @- a4 j3 R2 ~3 `
超时胜 chāo shí shèng - win on time
' w4 \9 i& }7 m5 k3 x% o成功 chéng gōng - success*+ X* s; u& r5 a4 O7 N7 H. D& e+ {
成立 chéng lì - possible*
2 e6 |. {  k! \, _$ T8 K& k7 `秤砣 chèng tuó - two-stone edge squeeze( ]+ P) r% H2 W- ]
吃 chī - capture
- `/ L6 t5 \: O3 {' ~; J: c! ^4 J吃亏 (吃虧) chī kuī - loss*; X5 Q4 [8 Z$ i! r
持棋 chí qí - jigo
" [! K+ D* ]. \+ \冲 (衝) chōng - push through
+ E6 K! ?( P- |$ \$ _$ U% |. \# @重复 (重複) chóng fù - overconcentrated3 o; c2 ?2 G2 W
初段 chū duàn - 1 dan
+ t1 q; o9 W8 m& i: I- K7 x$ _1 [初级 (初級) chū jí - beginner level*
& P$ a. Y1 k4 p7 Y: V/ i5 J9 g  |* h出头 (出頭) chū tóu - getting ahead0 _; L. H5 {" R
刺 cì - peep
. ^5 m6 E* u3 d次序 cì xù - sequence*) N+ j- h3 J* W% B1 `+ g2 o7 N, }
错误 (錯誤) cuò wù - mistake*/ S& ~# ~. z+ t% O4 i
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points: M% w1 ?/ z8 A& ?1 ^8 y
) `0 C$ O, {  \1 d

2 N- R8 i: C6 I$ r* xD
4 l6 ^7 }; t( k9 |" [/ O  L. q搭 dā - attach
$ s- i6 E- m9 G! g, D打 dǎ - atari
% R; y& a6 W" B3 J' ^7 A# E: b打吃 dǎ chī - atari
4 Y7 s9 o. f6 s# L& I打二还一 (打二還一) dǎ èr huán yī - capture two recapture one( H1 Y" l% Z/ j, i% P' m* s
打挂 (打掛) dǎ guà - adjourn game
+ Q6 _+ {8 q8 S打劫 dǎ jié - ko
/ a) `& U1 l- x. M, q7 Q) F! _打入 dǎ rù - invasion
, y- |6 ~- ]: K' g打三还一 (打三還一) dǎ sān huán yī - capture three recapture one5 r0 ~+ b; W2 k. f6 g
大 dà - large*
2 ~( \8 V! ~3 F" D大场 (大場) dà chǎng - big point
( V+ S/ G& @% C6 z大飞 (大飛) dà fēi - large knight's move- z+ S- X$ A$ O" N) t# H" l2 _5 V
大局感 dà jú gǎn - whole board thinking7 s% p5 J7 l3 v( I  {2 \
大龙 (大龍) dà lóng - dragon*" c+ n3 r! e" n2 u1 _
大模样 (大模樣) dà mó yàng - large-scale framework
, C/ B2 }1 {  @+ ]2 w大盘 (大盤) dà pán - large board (19x19); k' c1 z0 Y2 R% ^
大棋盘 (大棋盤) dà qí pán - large board (19x19)
, z6 K! u6 g! B; j' J9 z  G# g大伸腿 dà shēn tuǐ - large monkey jump' {0 `% K& q, f0 J/ _1 n4 X
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze  \! W* l8 S4 q, S: U) _. m, i  W3 j
大雪崩 (da4 xue3 beng1) - large avalanche
6 B7 J' o& `8 Z+ t大压梁 (dà yā liáng) - Da Ya Liang
! a3 q+ f, T% R, S* r$ G1 Z大眼 dà yǎn - eye with two or more spaces
5 C& T# g& E5 u2 Q9 l* t  ]% c大猪嘴 (大豬嘴) dà zhū zuǐ - j group
: R0 u4 E/ d9 u: a0 F! N- j9 W带钩 (帶鈎) dài gōu - long l group7 Q, [! H, T2 Z9 f% z3 A1 u
单关 (單關) dān guān - one-space jump
6 c/ x. q, o9 }9 h- B0 U9 j0 K单官 (單官) dān guān - neutral point
% @( w# o; `6 r! t5 c* S单劫 (單劫) dān jié - half-point ko
( j8 J" p6 I. c5 ~# q- b4 @" H2 P# t单行道 (單行道) dān xíng dào - one-way street*6 D3 w2 f) J3 H/ H+ q
挡 (擋) dǎng - block*
" z" c; [+ [* Z" }" q) @8 s4 T' W& W刀把五 dāo bǎ wǔ - bulky five
! r9 j+ U6 O2 `; n刀板五 dāo bǎn wǔ - bulky five
' y4 r' [% w4 H: F. L4 C9 v# V+ m刀柄五 dāo bìng wǔ - bulky five
' O% }" j) i: |: p( s5 o( l刀五 dāo wǔ - bulky five% l4 v8 }6 H) Z/ \
倒扑 (倒撲) dào pū - snapback
0 u/ z8 A' P3 C  ], t2 y! }% E9 Y倒贴 (倒貼) dào tiē - reverse komi
6 |; p$ v$ G2 B倒脱靴 (倒脫靴) dào tuō xuē - under the stones$ @+ b; A* [( b9 h" C
低 dī - low*7 U7 b, ^6 u' b+ f
敌 (敵) dí - enemy*
. @/ E3 L% n8 p- a6 }; J  Z5 r6 q抵 dĭ - hold up; push against, to support, to resist*+ O+ e' l: T& ~2 F) N9 f
抵抗 dǐkàng - to resist; resistance*
+ O, P. x3 F& ^# @( L敌人 (敵人) dí rén - enemy*
3 R* _, O* |0 g地 dì - territory*
4 V: {2 K- d! b! V! h8 v; Y+ j' F地盘 (地盤) dì pán - territory*
  B. I- L, r! a地域 dì yù - territory*
$ i$ ~$ u8 _! x4 K点 (點) diǎn - placement; point
' `; w) z3 j. ]0 d点方 (點方) diǎn fāng - eye-stealing tesuji+ m  @4 }- i) p
点角 (點角) diǎn jiǎo - corner invasion% Q& U: \+ o$ }) S
点目 (點目) diǎn mù - counting- @! ~, i9 M7 b9 g4 }
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
" l6 ~. [& E2 g% a调子(調子) diào zi - choshi3 p  f$ m4 T! p0 X7 ~' u& j
丁四 dīng sì - farmer's hat; pyramid four
: ]5 m; g; P! ?# D- o0 `8 J( F: ~# a顶 (頂) dǐng - bump
0 ^1 g/ R% o& [5 l9 E4 Z- Z定式 dìng shì - joseki
% \* @# Q; ^5 E; d+ x. S2 E3 _4 a定型 dìng xíng - settle  z/ k0 B8 V3 H
东坡棋 (東坡棋) dōng pō qí - mirror go1 H8 e! m( A$ ^7 q, H
斗方 (鬥方) dǒu fāng - carpenter's square
7 _2 I9 H7 x; p! l读秒 (讀秒) dú miǎo - byo-yomi
2 K5 V, d# D4 [6 y  y- G渡 dù - bridge under
9 R! x# X; }' U6 _断 (斷) duàn - cut*' b) H$ J8 X% }
段 duàn - dan  S  H, |" N. C* Q; H. `, C! G
对策 (對策) duìcè - countermeasure*
+ I) Y% n+ O9 w+ T2 {0 W对局 (對局) duì jú - play game*: {; ?8 f9 [- m; d8 f
对杀 (對殺) duì shā - capturing race- ^' t- Q; C" F3 d7 s  I0 v
对弈 (對弈) duì yì - play game*
/ N' M; @2 r# {, P4 @! W; o遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
( R( S8 z3 G# Q; v# x9 P3 {2 v多元劫 duō yuán jié - multiple ko
6 F* Q; I; x1 Z' q
" Q. |2 p5 K" K! B. |1 n) B( w/ Y0 b& j! q& }/ j; a; d5 E
E/ H2 f# ~5 G5 N- {/ t3 k. ]
恶手 (惡手) è shǒu - bad move# H/ D7 ~0 V) `' u* l9 |- u
二间拆 (二間拆) èr jiān chāi - two-space extension. I6 K3 Q* A! O4 p- S
二间跳 (二間跳) èr jiān tiào - two-space jump+ _' O" l3 \2 I8 _) v
二连星 (二連星) èr lián xīng - ni ren sei
5 t2 f, R, X, p) w* V% H/ @二手劫 èr shǒu jié - two-step ko
: r- j, L4 N, S
3 L2 C5 D* T! F$ O: P; ^! z  |& G* p( j/ F6 h  p' I
F& v4 y/ X5 l. h0 [" C) W6 B
发展 (發展) fā zhǎn - develop*
, a- f% Y8 j4 v( s; v法 fǎ method, way (also 下法 xiàfǎ)*
9 U( _( I* j  R1 q! ?反扳 fǎn bān - counter hane7 d+ E( b( z5 x, X  Y
反打 fǎn dǎ - counter atari
+ ?0 C  y5 b  G7 ]  ?反攻 fǎn gōng - counter attack$ Z$ I) n/ G: M0 T8 n# o
反击 (反擊) fǎn jī - counter attack6 K) l' @8 t9 |9 V% {
反夹 (反夾) fǎn jiā - counter pincer) |6 r: w$ G5 V/ r* p
反提 fǎn tí - recapture% t& u" q  ]- H1 B# O9 f1 P! B
方法 fāng fǎ - technique*
2 q( s8 h3 i3 |% I8 T  N$ ~方四 fāng sì - square four4 Y  ~! X* L9 d8 i! v- ]
方向 fāng xiàng - direction*% }8 G. x; b9 V  V
方形 fāng xíng - mouth shape, x/ D7 X% L: X1 \- P1 S
防 fáng - defend*# Q0 }2 p( K) F% f! Z3 V& k- j$ u
防守 fáng shǒu - defend*7 X: `! F) B2 L- m: ?3 [+ ~7 L
飞 (飛) fēi - knight's move/ t; M! B- l' W% D! G3 X0 A+ \
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
$ q' i8 G6 F1 l: p飞压 (飛壓) fēi yā - press
* _4 k( Y' N3 y0 p8 E4 E( I废着 (廢著) fèi zhāo - useless move! L6 P6 }% j, P4 s1 t( f* R
废子 (廢子) fèi zǐ - useless stones
- l( @* W# j# Y* @分投 fēn tóu - splitting move
) _& K  d7 Q0 s0 E, g. O分先 fēn xiān - even game
% x- K: f. N( y. Y封 fēng - seal in*
2 Y, X( P' `4 o封手 fēng shǒu - sealed move$ i9 q- {" Z, J$ w
封锁 (封鎖) fēng suǒ - seal in*
% M* Q1 @( Q4 z! G3 l) [! i& {+ M浮棋 fú qí - floating stones
' J5 w7 O- }! y4 K9 Z浮子 fú zǐ - floating stones, f4 h% v, P7 q
负 (負) fù - lose*
. L4 A" v+ f5 m3 f1 i1 U复盘 (復盤) fù pán - game review5 d8 t; A) i" o
3 C) S6 O$ z: a& e
1 c! ]2 S# `7 d, p7 B) Q
G
1 ^& D' C- D: M概念 gài niàn - concept*4 Z1 F; a2 t( m& `7 ?: c! y
感觉 (感覺) gǎn jué - feeling*; k0 p# H: N/ i
高 gāo - high*- z0 t# ?& I; Q
高级 (高級) gāo jí - advanced level*
0 C2 Y/ Q& V( m: V! d6 U6 Y, c& C高目 gāo mù - 4-5 point0 i7 D7 \' \4 [* K
根据 (根據) gēn jù - base*$ i! t8 M" D2 I# l
根据地 (根據地) gēn jù dì - base*
" B% p; p+ j+ N; V2 `9 K攻 gōng - attack*
4 v' D& H( f  y3 b6 M' A$ o攻击 (攻擊) gōng jī - attack*0 |2 w! @  N3 I' G- i! C
共气 (gòngqì) - shared liberty
3 m  S5 W8 @& C0 u$ k& F公气 (公氣) gōng qì - shared liberty
. C/ {( T: ~8 }# f5 f攻守 gōng shǒu - attack and defence*2 [2 y4 F/ U, q1 c( h6 B8 F& H" p% v" c
共活 gòng huó - seki3 m" Q3 h" [* Q/ i9 B
孤棋 gū qí - floating stones% |7 ^4 I3 i  L3 V$ C' |( W
挂角 (掛角) guà jiǎo - corner approach
9 M- s) w7 ^/ v& C  j拐 guǎi - bend*
- ?9 b4 w: J5 G# p9 q, o* Q) v怪着 (怪著) guài zhāo - ghost move
8 h/ G, e5 Y# X' G' L1 z8 s关 (關) guān - one-space jump
& C3 o. o: [$ C, P6 W官子 guān zǐ - endgame
, r( O3 R9 J" @! K' ^5 `* h龟甲 (龜甲) guī jiǎ - tortoise shell7 m5 T& b  V2 Z4 N; g+ D
规则 (規則) guī zé - rules*% M# D3 c+ E3 J2 q
鬼手 guǐ shǒu - ghost move* ]2 h) K6 @# y/ d; m# @1 @# t- N( @
滚包 (滾包) gǔn bāo - squeeze( R; X6 V: j( h& t' t0 V8 ?
滚打 (滾打) gǔn dǎ - squeeze
3 R  e3 A: x# M滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze, p1 X' r- Q' S6 i
过分 (過分) guò fèn - overplay' K; ?5 q% d1 y) J( S3 m6 L
国手 (國手) guóshǒu - national champion*9 D" e# n3 G( u4 i9 m- U& i1 ]6 r/ T

( ]0 ~- i! d5 c8 M' e+ i: `; U/ H$ H3 w8 I- X/ P
H
5 w0 E7 o% \* P' Z0 k韩国流布局 (Hánguóliúbùjú) - Korean Fuseki6 ]& S5 c- D, ]0 ?) N* ~/ W
好点 (好點) hǎo diǎn - good point/ H* w0 x% x# {" ?
和棋 hé qí - draw*, t& Z" T" E6 ^- Z2 [( a5 p( @2 P
黑 hēi - black*5 _% H2 m4 E- [8 K; m% G9 t- d3 j! S3 g
黑方 hēi fāng - black player*5 D, j7 ?8 d/ |1 e7 b
黑先 hēi xiān - Black plays first*
( C, D; ~' n/ I# e猴子脸 hóuzǐ liǎn - Sake bottle shape
3 Z! f( Z8 }$ D' V1 B4 d9 A  A$ U厚 hòu - thick*9 n3 w# F& B" d- f
后悔 (後悔) hòu huǐ - regret*
6 l1 H; u! g/ ]1 q后面推车 (後面推車) hòu miàn tuī chē - pushing from behind# {2 O6 O& @. A7 m
厚实 (厚實) hòu shí - thick*1 _6 X& v+ s. H% r% t! d
厚势 (厚勢) hòu shì - influence*
5 e! x$ M8 C( _' P后 (後) hòu - after; later*! K5 W, Y; r0 t- R
后手 (後手) hòu shǒu - gote
% u% p9 @4 J7 S后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture  Z5 S+ j6 G3 s
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
% P% C. X" ]2 R) N) t. @/ z后中先 (後中先) hòu zhōng xiān - gote with hidden sente
: c1 w4 L) t$ Z7 n虎 hǔ - tiger's mouth; h2 F- s7 _6 [0 l! |: f
虎口 hǔ kǒu - tiger's mouth1 M9 O1 S; ?8 F: c2 G3 L
互破 hù pò - mutual damage
$ R2 i! M& H# o: `( i' H4 K( V! S互围 (互圍) hù wéi - mutual surrounding of territory" c. a; O7 H- i, e
花见劫 (花見劫) huā jiàn jié - picnic ko) B) H3 _, Z1 v; R4 @5 S* X
花六 huā liù - rabbity six( j, A5 B5 T+ B
花五 huā wǔ - crossed five/ m) F, f; ?& b0 q1 f/ O- o! T
还原 (還原) huán yuán - transposition1 n2 u6 g$ K8 [0 N2 C3 Q) k. v* T
缓 (緩) huǎn - slow*9 ?, [/ }9 x7 `7 \; m3 F% x
缓慢 (緩慢) huǎn màn - slow*
( K" X& u$ p  @8 [# J4 o缓气劫 (緩氣劫) huǎn qì jié - approach ko- G: f2 {5 M) n
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)* f2 m/ s; C, o
缓手 (緩手) huǎn shǒu - slow0 r  B! W7 W8 F7 f4 z  ]& n4 Q4 O# s
缓征 (緩徵) huǎn zhēng - loose ladder
  t6 z5 a! x8 d) \7 v; ^缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
; B  H1 n% c  H2 w; S& M6 }黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 y' L7 L; ?- J$ ]" m- J
回手 huí shǒu - take back*
$ e8 b0 y6 K( @. }回提 huí tí - recapture0 q) i2 u/ }$ d) Z1 P. u+ ~
悔棋 huǐ qí - take back*
" J/ N  H0 Y3 f5 s' i活棋 huó qí - living group5 z  m4 U2 R' y4 `# [

1 D% @1 v2 T1 A* }3 B: _  I( N% n+ h% x% b/ @: i  A6 t
J
* `( `( x) N# X* n急 jí - urgent*) O& u. W4 M& W$ d- x. Z
级 (級) jí - kyu
8 X: F' @+ v2 Y  L. L, a急所 jí suǒ - urgent point9 v0 ]1 r' e! Y4 s( X. D
挤 (擠) jǐ - bump into diagonal; choke; atekomi$ D1 h1 X/ `2 H* W+ ?
技巧 jì qiào - technique*6 v% K9 _8 G& q
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*8 F' P+ {% j2 D3 z) f9 Y- _
佳 jiā - excellent*
6 Z. |. h7 g1 ~# e3 W夹 (夾) jiā - clamp; pincer6 L6 N. G" D3 A: w0 R
枷 jiā - net
- f: d  ~; b# }* }2 V枷吃 jiā chī - net, `  w+ F4 ]: y
夹攻 jiā gōng - pincer
7 P# j3 n! M7 Z4 \假劫 jiǎ jié - false ko threat# @( }. ]% z) R$ u1 o* A8 {4 L
假双活 (假雙活) jiǎ shuāng huó - false seki
6 }5 ?4 m9 o* }, e+ ?2 P2 N假眼 jiǎ yǎn - false eye
2 h4 ]7 R# k+ z( ~2 Z假眼活 jiǎ yǎn huó - two-headed dragon0 u9 T, C! x8 N2 q
尖 jiān - diagonal
% _( k  k5 y6 s# v' H* k尖冲 (尖衝) jiān chōng - shoulder hit
% z" w8 s5 Y" A* \4 J+ R/ T4 B- K尖顶 (尖頂) jiān dǐng - diagonal attachment, ^: a1 t  M* m4 c8 ~6 S7 I5 v
坚实 (堅實) jiān shí - solid6 ]7 d7 q, A3 p  E1 G; c4 N; T
见合 (見合) jiàn hé - miai
8 n- a" h7 }0 ~! y3 o教 jiāo - teach** b7 L; K2 o: m3 k  I( a6 |9 i
交叉点 (交叉點) jiāo chā diǎn - point3 t! d( L% V6 b. }4 i% I! `
交点 (交點) jiāo diǎn - point6 o# G4 s- d, M: S8 q
焦点 (焦點) jiāo diǎn - focal point*
9 V" ^) u6 w9 B! \5 O' Y7 W+ P交换 (交換) jiāo huàn - exchange*# Z$ Z. S; K: y. P5 }  @7 ?
角 jiǎo corner (angle, horn-shaped)*. c% `4 i% S  |. W1 X6 c
叫吃 jiào chī - atari
+ w% E, `( e! s. A7 g# E1 N教师 (教師) jiào shī - teacher*
, N0 i- W/ z7 X* d8 O教室 jiào shì - classroom*6 y7 N1 [! x' [. @2 t
基本功 jī běn gōng - fundamentals*
1 W7 l9 R9 t7 U接不归 (接不歸) jiē bù guī - connect and die. _5 i- G1 h- I5 E
劫 jié - ko
6 Q5 V: Q3 v+ b/ x. U  `劫材 jié cái - ko threat
( H8 n! U( ]( [. ]# `% f结果 (結果) jié guǒ - result*
/ a, o% e. z0 s- @( p6 M8 h' K劫活 jié huó - live by ko5 v* W3 M) V: n2 U$ i  d
诘棋 (詰棋) jié qí - life and death problem
2 E/ Q8 `  N* I; ^$ u/ E劫杀 (劫殺) jié shā - kill by ko
/ n% N1 {1 F; H: d, O劫争 jié zhēng - ko fight- b# T7 Y. }0 N; j
解答 (jiě dá) - answer, solution*. \5 e2 V% ~* g! S
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 [; f! s2 [2 \' f, a3 ?8 t
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg, O8 j6 g( V- p6 _
紧 (緊) jǐn - tight*% X& m3 V& G$ ~1 A! T
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
5 V! N8 G4 {) F紧劫 (緊劫) jǐn jié - direct ko) Y$ `6 X1 y, I" u( {5 R  v
紧气 (緊氣) jǐn qì - reduce liberties
+ w8 A+ b5 e6 \, }6 n( G& H紧气劫 (緊氣劫) jǐn qì jié - direct ko5 o9 m. Z, k) E) g4 k5 O: A+ ?
禁着点 (禁著點) jìn zhāo diǎn - illegal point5 |% A/ _: S# N- d' x; f
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
2 W$ k. {; E- u% |9 w4 x净活 (淨活) jìng huó - unconditional life6 p" I& @; z* l6 R
净杀 (淨殺) jìng shā - unconditional death
: n& R5 c( }6 x7 V8 E7 S$ E* I净死 (淨死) jìng sǐ - unconditional death
6 M; x! H& `8 h4 z- P救 jiù - rescue; save*. {- V) r7 V& C, d" [; J0 ^
聚 jù - placement inside opponent's eye
1 H0 u% T7 G1 U( ]8 L俱乐部 (俱樂部) jù lè bù - club*
/ H+ i  M; K0 z, ^7 K7 N9 e聚六 jù liù - six-space killable eye shape
% h, e# u) b/ c$ ~6 n+ D: n聚三 jù sān - three-space killable eye shape. v9 w) f9 W$ c" c* h
聚四 jù sì - four-space killable eye shape! t& z8 F9 r$ B: T, i4 T; `" d1 C
聚五 jù wǔ - five-space killable eye shape' i/ |0 H- y; \6 p. m
决战 juézhàn - decisive battle*
* t) c. Y/ y# w- i& j6 c; B诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
+ @# ^0 p, r! ~! S2 ]1 L2 V$ {) S' V+ B% [0 w5 ?1 x+ G

* N/ K. q* k5 O% dK  y0 K) m+ l4 N4 R5 _- z) i
卡眼 kǎ yǎn - falsify eye. z& [  s4 Z. m, X5 ]* y* W7 ^
开拆 (開拆) kāi chāi - extension$ S+ Z9 ]+ i( i. B
开花 (開花) kāi huā - ponnuki: b% D8 K% O/ F  B
开劫 (開劫) kāi jié - create ko# `) u6 i3 d0 v( V& ?! h3 K
开局 (開局) kāi jú - opening
! r5 F+ H' m' P$ z* B  v, F/ v看花劫 kàn huā jié - picnic ko
& W3 n" F+ z- V9 r+ Y. ]1 g! o- E3 Z8 S抗 kàng - to resist, fight; to oppose to defy*6 I* A- q$ Q( U9 }, O6 `. H3 Z# A
靠 kào - attach one line higher than enemy stone
9 P" p; C' N! u; k1 A+ ~1 ?6 z4 z空 kōng - empty*
9 j- w: P: d- F* o空间 (空間) kōng jiān - space*# d+ M  _5 `- ]* X2 N0 ~9 D. k# j
空三角 kōng sān jiǎo - empty triangle
7 z* _. {$ g3 [4 ~  R/ k$ i6 L3 I* O空 kòng - territory*( s" @2 f! V; q) C8 @! j6 a
跨 kuā - attach at waist of knight's move1 R1 v$ Y# w- M
跨断 (跨斷) kuā duàn - waist cut
5 R9 a% m% a0 D( o" ^* F/ ~! K! g快 kuài - fast*
! K7 t7 a$ \  L0 k* }$ _. X快棋 kuài qí - blitz game; M; H. p1 W9 n+ u0 [% B
宽 (寬) kuān - loose; wide*- `* L) Q# e& [& V! W
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
( M0 ?* S) K' z% y  C宽气 (寬氣) kuān qì - increase liberties& _6 Z* t  E0 D2 Y
宽气劫 (寬氣劫) kuān qì jié - approach ko% y% q- M* a" f- q: w0 e& }1 I3 T- Q
亏 (虧) kuī - loss*
" [. C% D5 b6 g亏损 (虧損) kuī sǔn - loss*
* i# F8 u- ~5 a. `; c2 n1 ^扩大 (擴大) kuò dà - enlarge; expand*6 z  X7 E) B  H9 r/ ^
扩张 (擴張) kuò zhāng - enlarge; expand*
- v" B& [- q0 R1 Z# B[edit]) g7 [2 X+ ]9 w
L' g3 [" Z& w/ T) O0 Y; ^: A& t
赖皮劫 (賴皮劫) lài pí jié - many move approach ko6 Q* o* A& x7 z6 g0 J
拦 (攔) lán - checking extension; prevent opponent's advance*% B, G4 P: i) W3 H% O7 A
拦逼 (攔逼) lán bī - checking extension6 b; h( X; a1 `$ }7 X2 m1 V& H
烂柯 (爛柯) làn kē - ranka
+ A% h9 |% |9 Z7 ?4 N9 m0 V' Z老师 (老師) lǎo shī - teacher*# ?( F! ?1 @( A; o- J
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil' y) ~6 U+ B6 O# v! v
类型 (類型) lèixíng – pattern, type*
% v! B9 }2 w1 W冷着 (冷著) lěng zhāo - unexpected move+ N9 @2 O8 C5 S, ?
利 lì - profit*0 Y! h% ^7 F& E& ]% |
立 lì - descent; stand0 i& ?  S7 Y0 V) ~
利用 lì yòng - make use*5 N& Z; _" M6 E9 i# Z
连 (連) lián - connect; continuous*# b, f& A- @8 c7 Q! J
连扳 (連扳) lián bān - double hane8 a* m9 C4 T# t! z" Q% n
连环劫 (連環劫) lián huán jié - double ko
& ?9 ]. S2 e# s连接 (連接) lián jiē - connect*
/ q& m2 I, d: G+ c4 W联棋 (聯棋) lián qí - pair go( b, U4 }# _; J# I, I( l% O$ ^& E
恋子 (戀子) liàn zǐ - reluctance to sacrifice$ {8 {7 ~3 F7 ?3 B8 P  `1 R
两分 (兩分) liǎng fēn - equal*
, K) Z$ q5 I: V' a- m9 P6 j两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"); t/ C# ~9 g: l- L: r+ [5 o
劣势 (劣勢) liè shì - inferior*8 \5 g" I7 o5 f  C) y& `
裂型 (裂型) liè xíng - split shape
3 }  `1 u2 N- {0 Y- C龙 (龍) lóng - dragon*6 m7 x! p+ g2 `, W
漏着 (漏著) lòu zhāo - oversight
1 J7 y2 S! ~  @5 x落子 luò zǐ - playing stone on board" W5 p1 n6 c+ ^7 V  h: E
0 t/ H9 a  `. l6 g. t0 T5 U# O# V
3 Y2 m2 L# _* `: J. u
M: O4 v* H! s+ s: Z7 }* z
满意 (滿意) mǎnyì - satisfied*! `6 ~% F, K  b/ V
慢 màn - slow*
% C) c. S3 T9 U0 O& ]# L8 F' h盲点 (盲點) máng diǎn - blind spot8 b9 C" R/ a1 d
梅花六 méi huā liù - rabbity six
( M! ^# R6 S& L梅花五 méi huā wǔ - crossed five
! d" p# m. t' N/ V% @( a. Y7 c门吃 (門吃) mén chī - capturing technique by atari) p9 H5 t! R  y( N
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening( r3 J$ C2 F% k" O
妙手 miào shǒu - excellent move
5 H2 @# Q4 N& Q/ P/ \' T+ l妙着 (冷著) miào zhāo - excellent move1 k9 z$ I: h9 ]8 x% ]
模仿棋 mó fǎng qí - mirror go
' X. L9 Z3 T; w7 t模样 (模樣) mó yàng - territorial framework
: A: V* ]5 P/ f' C  P8 J目 mù - point of territory$ P( O2 ^2 e' x3 m8 V
目外 mù wài - 3-5 point8 A# q, _7 i+ Q6 D! |* j

9 s. h* y  L( H4 t5 i9 _( F: B/ i& e' h5 _* I4 q, N
N
& I$ a- u% b1 W& Y- V& m4 E: [1 i1 q内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones( f1 r( e% a* K; w' n/ g8 z
逆官子 nì guān zǐ - reverse endgame move. `/ Y. s- C6 Y! y& ?
逆先 nì xiān - reverse sente; f# ]0 X: ]. O8 ^+ N
逆先手 nì xiān shǒu - reverse sente
) ^1 |" ?; Q# r" I) n0 w4 I6 W8 p: J逆转 (逆轉) nì zhuǎn - overturn game
. r# R" o0 o8 A2 m" A$ a粘 nián - connect*
1 m8 G8 V5 {- b0 [6 B凝形 níng xíng - overconcentrated shape
9 N- j; k- S+ ^1 o; d8 L6 S8 {扭断 (扭斷) niǔ duàn - crosscut0 U2 {# d5 A: T9 s& @3 Y$ {
扭十字 niǔ shí zì - crosscut3 Q: l) V' ^$ i
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
0 j; }( D& q& M  g  j3 W( f1 o3 }/ K扭羊头 (扭羊頭) niǔ yáng tóu - ladder6 D6 I$ J, w: w- t, k
0 ]0 L3 H( k4 Y& \! Q- e

+ e( c, e  H6 @6 eP2 r0 M5 o7 X1 |; R! Y$ k
爬 pá - crawl*0 {7 r6 Z8 @+ M; G
盘渡 (盤渡) pán dù - bridge under
* l' m& e2 j1 v) l1 G; V  b盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
) U3 |1 |; W7 x1 z盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner6 S6 @  X1 m* Y2 U
抛劫 (拋劫) pāo jié - throw-in ko- q3 H+ B0 U- {  y% P. u
配合 pèi hé - coordination*# O% _9 [  J0 n4 a. w
碰 pèng - attach to the side
% T' M$ z  z# X6 _0 X便宜 pián yí - profit*
3 p" r, ?) [+ ^  v2 M9 v骗着 (騙著) piàn zhāo - trick play, hamete
3 u# Y' B7 j, d0 O: D% u平衡 píng héng - balance*; _0 g$ P( P; j0 L! Y7 D, J
破 pò - break** b: G5 w; L- ?9 B+ Y3 e5 n
剖析 - pōuxī dissection / self-analysis
9 E, H: G* s2 j$ w* @破解 pòjiè - solution, answer to a problem*
& b- R/ W/ Y  s0 L( [1 y扑 (撲) pū - throw in7 B" h5 G4 K1 E3 S, ]( @2 Y3 ?
葡萄六 pú tao liù - rabbity six& [+ R4 g4 e$ G( f+ t
谱 (譜) pǔ - game record( w/ V! V; t( M. u
普通 pǔ tōng - common*! ~% w( |- M4 _8 ^/ o) l
[edit]
, I) ^* T' N2 i( w2 ]Q& v/ D6 _6 x( ^6 P
欺着 (欺著) qī zhāo - trick play, hamete
: ~- |9 Q6 r4 l+ i* N' T5 x棋板 qí bǎn - go board4 A6 w/ g$ c* K8 }0 N* i
棋风 (棋風) qí fēng - playing style0 @- A6 Q  f& ]$ T& W" d
棋盒 qí hé - stone container
, W( Y+ h& P" |: P: [. h% Q- X棋筋 qí jīn - key stones
# x# j# e6 p8 A. M棋精 qí jīng - key stones
! P/ D1 E; v' {3 t; x  R* I4 U棋理 qí lǐ - go theory
6 |0 C/ p2 A; s: G0 W# A棋力 qí lì - strength in go1 k6 P" T- |0 N* l+ T" U6 k, @$ ~
棋盘 (棋盤) qí pán - go board
% V/ `) |8 V, S; O; d$ o, ^2 u棋谱 (棋譜) qí pǔ - game record1 X8 @/ [8 y* b9 N1 V1 X
棋石 qí shí - stone
) U  }0 s2 b" R/ D! o! B: {棋手 qí shǒu - player*
  T, U# o' f4 k+ {2 y( f! c8 \棋书 (棋書) qí shū - go book
; f" ]+ |9 i* A, o棋院 qí yuàn - go institute
3 Y7 e1 J% M$ ?. w8 c7 I棋形 qí xíng - shape" {3 x- K, W# V: J( e" D- u! G3 P  w
棋钟 (棋鐘) qí zhōng - clock*
; d# w# ~: `9 i  @# D+ N+ l: x棋子 qí zǐ - stone, f. g% H8 g1 E) Z  U
弃 (棄) qì – abandon, to discard, throw away
' O+ [- y% }1 j8 X弃子(棄子) qìzǐ - sacrifice
0 E. \( v  n, e' t# i& }气 (氣) qì - liberty
" Z: v: U+ b; \1 x/ d气合 (氣合) qì hé - fighting spirit
  k5 r) g  ^$ q' i7 r气紧 (氣緊) qì jǐn - shortage of liberties' T1 O' _( w4 y7 i- ^
前 - in front, before*
( @  ^# m5 p1 Z& g6 x* u2 O- T浅消 (淺消) qiǎn xiāo - erasure4 A: w/ C2 ^) f# g+ o
墙 (牆) qiáng - wall*
! d8 A# d7 @/ b% r, D0 I% v" b6 E. k强 (強) qiáng - strong
! ^. h. n* n' Y  m) P/ f  A墙壁 (牆壁) qiáng bì - wall*' t" s* m5 l) U( Z
强棋 (強棋) qiáng qí - strong group
( U0 @) X9 X" K  j巧手 qiǎo shǒu - clever move4 W' B. z& k% H2 e$ a) ?& r' m; }
巧着 (巧著) qiǎo zhāo - clever move" E$ h/ N- W+ `
切断 (切斷) qiè duàn - cut*
" S3 ^4 `0 a: m8 \侵消 qīn xiāo - erasure
2 v% y6 p0 L: s轻 (輕) qīng - light*
, ~9 q5 i- P4 m4 A, E' F" e3 E侵入 qīng rù - invasion- a$ p& o, z7 ]7 x7 @* X- M
轻盈 (輕盈) qīng yíng - light*
: U* R9 C( u& `* w6 V: h0 d) j求活 qiú huó - make life
" E# [% [0 j) e" S: ^3 j" V! o曲 qǔ - bend6 ?5 w, K* B! ^: ^' p% g) x5 x8 X$ `
曲尺 qǔ chě - carpenter's square, B# y% K6 g! u( H2 ~& w1 v
曲三 qǔ sān - bent three2 x( x" b  g' w) n' P4 G
曲四 qǔ sì - bent four
3 t* a! y  t# w9 M2 b% M* h* H觑 (覷) qù - peep
9 M7 X" G* N  i权利 quán lì - privilege- g. g# r) Z  S+ \# V4 T
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
2 o8 l5 G8 Q( t9 y/ U0 k
" i; C6 G( F$ o- L* ]- O7 Z# E
! q# H+ y+ ]' g- LR
5 R4 ?1 K- w( s3 C让子 (讓子) ràng zǐ - handicap
7 I0 V0 Z/ Z% O, {  X/ n让子棋 (讓子棋) ràng zǐ qí - handicap game
3 f( C9 _) ]( W! ^% }2 @5 `% j认输 (認輸) rèn shū - resign*: s; E; `$ O0 x+ @
弱 ruò - weak*
! v+ g5 r- ]$ Y; H. q' U& o; N; K弱棋 ruò qí - weak group  M1 C* O9 c! Z. K- ]; F

" a2 O0 Z; N3 o7 j' q! v. s% [  T2 F: n, T; Q
S1 Z2 i" \5 `5 ~9 v( M
三间拆 (三間拆) sān jiān chāi - three-space extension
: p6 {6 ]2 x# ~$ o. _6 D3 _三间跳 (三間跳) sān jiān tiào - three-space jump( C: a6 ?2 e9 H! h5 l
三劫 sān jié - triple ko
  K7 s) F8 p5 a+ {三劫循环 (三劫循環) sān jié xún huán - triple ko+ z* o' _5 q) `# U. j- O
三连星 (三連星) sān lián xīng - san ren sei+ b9 C: m  r/ x! N
三目正中 sān mù zhèng zhōng - center of three stones- v0 i9 q) J+ B0 {( [7 p+ I6 w
三三 sān sān - 3-3 point
* J4 f2 C! i+ L4 n* O3 U三手劫 sān shǒu jié - two-move approach ko
8 C; n: O/ b8 e+ a7 Z三子正中 sān zǐ zhèng zhōng - center of three stones5 L4 s3 w' V% k1 P' E
杀 (殺) shā - kill*
* P. L2 l$ A9 ~2 l" y杀棋 (殺棋) shā qí - kill$ d8 t6 }) |; L- @- Y$ t3 B
杀气 (殺氣) shā qì - capturing race
0 @5 F& i& _* J0 F# @9 |上 shàng - upper*6 ]0 X" L3 J% L8 H) d4 @
上级 (上級) shàng jí - advanced level*4 L4 Y) X; r5 d) U+ \
上下同形 shàng xià tóng xíng - symmetrical position! }% t7 G% B9 t3 W: c. K9 F+ C/ V
稍 shāo - somewhat; a little*
* ?2 T  f" [! a伸气 (伸氣) shēn qì - increase liberties2 k& {0 R2 G+ w+ `  Z, [$ V
伸腿 shēn tuǐ - monkey jump
1 u. w( b  f8 C. e生死劫 shēng sǐ jié - all-dominating ko
) @, E; m  z: k/ r胜 (勝) shèng - win*
- |+ Z2 y  [8 P  u胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
& f% c* t% y; L胜着 (勝著) shèng zhāo - winning move! ~3 Y4 a+ |# U8 f* q
失败 (失敗) shī bài - failure*0 b9 z: O' U6 h
实地 (實地) shí dì - solid territory; |* b3 W% {" R! M% u2 T) I$ s
十番棋 shí fān qí - ten-game match7 z5 F5 _3 D$ f4 e3 F
实接 (實接) shí jiē - solid connection' ]+ r4 a. b: l
石塔 shí tǎ - two-stone edge squeeze
8 x9 U) G* E" `实战 (實戰) shí zhàn - actual game situation
! {1 h6 O8 b$ o1 @2 u实战手 (實戰手) shí zhàn shǒu - situational move
: _7 H. R$ C" u1 m势 (勢) shì - influence*4 l. c. P$ c* i2 h8 P: G- V* v
室 shì - house; room*
+ C5 ^* D- O' S7 H6 g势力 (勢力) shì lì - influence*
7 o; S" n4 w: e4 X, Q! n! u试应手 (試應手) shì yìng shǒu - probe9 O( A4 m& w0 \
收官 shōu guān - play endgame
0 `- |8 a* U/ S# x  {* Y收官子 shōu guān zǐ - play endgame
1 d3 _$ ~& A7 y0 E收后 (收後) shōu hòu - last play0 d% R* s& ^: g1 u9 |  z
收气 (收氣) shōu qì - reduce liberties
6 Q" x: T1 B. X& V1 A守 shǒu - defend*. {+ {8 J* s3 s0 [* L! C
手 shǒu - move
- V- n0 T" j& ?手段 shǒu duàn - technique*
" X% v/ b( a+ f6 L# g1 H4 ~手割 shǒu gē - reorder sequence
( i8 |' `: B  q- s3 O8 c; v4 n  e( u守角 shǒu jiǎo - corner enclosure
8 H0 b0 i! [3 h; O; u) i手筋 shǒu jīn - tesuji4 w! B( U8 t& |
手顺 (手順) shǒu shùn - sequence; J0 c5 F/ |; X& {, f
手谈 (手談) shǒu tán - hand talk" x6 f0 ?2 c& S5 B" P
授先 shòu xiān - one stone handicap# x# L1 k* H6 Y0 r. _
授子 shǒu zǐ - handicap
3 E5 c2 t2 {% ]2 `1 L( l+ S* K授子棋 shǒu zǐ qí - handicap game5 Z9 L% W& H9 L/ @+ t' s2 R
书 (書) shū - book*$ F& m( \, h7 l7 u; S" b5 \
输 (輸) shū - lose*
, k/ x+ O" V) O4 e6 N" F7 h书本 (書本) shū běn - book*
3 P1 I# ]3 ?0 ~" P" d# t+ }数目法 shǔmùfǎ - territory scoring, F3 ]& w% l' H0 ?& Y6 k
数子法 shǔzǐfǎ - area scoring
5 I/ n) `$ G/ i1 `) y4 ]# ~$ x梳形 shū xíng - comb formation% B& z* m' h  z9 X9 b
梳形板六 shū xíng bǎn liù - comb formation, H2 @, _) u; J1 I1 {
双 (雙) shuāng - bamboo joint
1 x* M. U8 y5 w双吃 (雙吃) shuāng chī - double atari
' t  _. I$ f5 q. w/ f双打 (雙打) shuāng dǎ - double atari
# Q) t8 O* P7 A双打吃 (雙打吃) shuāng dǎ chī - double atari! x; g- Q3 y; w4 Y: G
双倒扑 (雙倒撲) shuāng dào pū - double snapback! D% Y$ X+ X% X; f* x- T
双方 (雙方) shuāng fāng - both sides*( R4 d) |# L, w% T. ?: f$ {
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
" i7 t' u. f/ s( p, |9 Z双挂 (雙掛) shuāng guà - double approach. t' i8 ?; U5 [* d8 H
双虎 (雙虎) shuāng hǔ - trumpet connection
" f# X; {: @, `6 C: K9 M双活 (雙活) shuāng huó - seki& V4 ]- {; v2 o2 `
双叫吃 (雙叫吃) shuāng jiào chī - double atari7 x. `2 ]: M& J/ D! c7 I( T
双劫 (雙劫) shuāng jié - double ko5 _) x1 \! C! {- ]/ `  Q* U
双征 (shuāng zhēng) - double ladder5 ^. ^8 p) r5 M' G+ }+ I* \
顺序 (順序) shùn xù - sequence*
" L* q( x+ O1 E1 K死活 sǐ huó - life and death; Z/ u* ]! f5 S+ j- n
死活题 (死活題) sǐ huó tí - life and death problem
& E) F$ h  H7 k! Y9 t/ f0 l$ F" ^死棋 sǐ qí - dead group* v; M- R4 ~3 u4 A9 c/ P% X
死子 sǐ zǐ - dead stone8 w  t3 S2 B! q; P
四间拆 (四間拆) sì jiān chāi - four-space extension: N$ H" b3 y& `$ C- m
四角穿心 sì jiǎo chuān xīng - occupying four corners and center9 h5 i4 ?2 y5 B: D% Q* q- D
四劫 sì jié - quadruple ko! I( v0 S8 G7 `1 N4 q, L# [; K; h: Q6 Y
四劫循环 (四劫循環) sì jié xún huán - quadruple ko; Z9 H0 r! s$ A  ?- m) O" _
四连星 (四連星) sì lián xīng - yon ren sei
3 G) w1 L" Z) I& x松 (鬆) sōng - slack*- m7 ]& `# z* W
松气 (鬆氣) sōng qì - increase liberties8 Z9 d" K* r) E& W  [# O
松气劫 (鬆氣劫) sōng qì jié - approach ko) ^" [; N8 Y0 E5 C
俗手 sú shǒu - crude move
4 b4 y3 s6 r  y7 p! D随手 (隨手) suí shǒu - hasty move
! v6 ^! p$ k4 M# B. ]0 |随手棋 (隨手棋) suí shǒu qí - hasty move
( o* j  d  a* H8 u( x3 U损 (損) sǔn - loss*
4 s* e9 q3 }- h- M  B损劫 (損劫) sǔn jié - losing ko threat
2 N4 z/ N9 [$ c' T损失 (損失) sǔn shī - loss*
* O4 V5 h! G9 j6 e6 C1 }  |顺序 (順序) sùn xù - sequence*: Q+ C" g* f8 O) t3 [7 C# f: N
! c" J5 M: g$ }/ T  k0 A" h! _
0 p0 d$ t( M- t8 `
T
0 K, A: P& H' A  t9 b台象 tái xiàng - Tower
$ i% m: v, I5 Y+ p$ W" O弹性 (彈性) tán xìng - flexibility*
' i/ p( B# B  h! v4 m$ H. h3 f搪 táng - block*
1 `! ]# S* H+ w2 F套劫 tāo jié - two stage ko
2 V9 {+ i8 y/ b2 Z$ V; \+ d) l* P逃 táo - escape*$ \  f2 z6 G( s: w
逃遁 táodùn - to escape, to run away, flee*
) l1 o6 y( G0 T& W  X7 F( r! X' X逃生 táo shēng - escape*
3 g2 @  H8 h2 W腾挪 (騰挪) téng nuó - sabaki
! V4 T7 U$ w; U8 t提 tí - remove from board# ^! c$ v* g8 P4 z
提劫 tí jié - taking the ko, N6 Z4 S- s- d7 M
提子 tí zǐ - remove from board
% s5 G9 l4 q( a6 A4 k天王山 tiān wáng shān - tennouzan; i$ L9 S! [  V- C
天下大劫 tiān xià dà jié - all-dominating ko
8 y. c! C$ u3 m" F4 w+ @天下劫 tiān xià jié - all-dominating ko6 q) g) o; f7 m
天元 tiān yuán - tengen
9 v, U# F& l' r0 s7 ]# U0 m' c跳 tiào - jump*3 E+ e( A- ~7 A
贴目 (貼目) tiē mù - komi
7 u5 Q$ i" V% r6 `铁柱 (鐵柱) tiě zhù - iron pillar*
6 ~7 L6 v$ Q! j9 ~挺 tǐng - push up; stand*
' e  j( _! O4 G" d9 K/ _% B3 f* v投降 tóu xiáng - resign*
# Y% T; V3 T9 D, N% q2 _投子 tóu zǐ - resign3 o9 V1 A" o5 q* l) g
透点 (透點) tòu diǎn - placement
& N& w$ i& E2 s4 ?图 (圖) tú - diagram*: Q" w9 {( e) f% V$ M' E) i
退 tuì - pull back* c1 ?' q) d, f3 |7 r; u& B. }, l
托 tuō - underneath attachment
9 R' M( j8 A) k  B8 @, @* C9 c脱出 tuōchū - escape, break out
- ^  b, C% b3 |! V; q, }7 [9 T脱骨 (脫骨) tuō gǔ - under the stones
# D0 {: p, D, Y' {$ s脱先 (脫先) tuō xiān - tenuki
; _, T: _) f* {) X: ~! g* A' a, V' t- T/ X: R& Q3 T- h0 O3 o

4 }9 Y4 d7 v$ w* bW
- M9 O- @6 `) ~0 {1 I9 w# i# m0 g% E挖 wā - wedge$ T4 k6 h4 {" a; Z( n- \" e
外目 wài mù - 3-5 point. x5 c: W0 d% c5 v# l
外气 (外氣) wài qì - outside liberty2 B1 e7 B. V: T& A) U4 n, j8 _; u
弯三 (彎三) wān sān - bent three# t6 k7 i, `6 w  R9 Q! G$ _
弯四 (彎四) wān sì - bent four$ i' z" C# ^2 Y$ Q. M+ n( W
万年劫 (萬年劫) wàn nián jié - ten thousand year ko# `3 D% c  A) @; f6 W6 O4 p
围 (圍) wéi - surround*
- s/ \2 A3 M( X  l7 c; T- \; t" E围棋 (圍棋) wéi qí - go
4 _! ]. q& R; T, Z! t尾巴 wěi bā - tail*+ U5 G, J2 Y! `8 _4 J
味道 wèi dào - aji  v! A. p) D/ ?
文凭 (文憑) wén píng - diploma
$ r8 q' S) Q; G6 V6 c稳当 (穩當) wěndang - stable; firm*7 E2 B, h  _+ p
问应手 (問應手) wèn yìng shǒu - probe6 W% D( N7 b7 v. o8 F5 O# w
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
8 {# T2 ^8 D4 v无理 (無理) wú lǐ - overplay
  |! X3 s- t( `- \. P无忧劫 (無憂劫) wú yōu jiě - picnic ko: ~/ t: H& S7 P' v3 u3 j, A5 j
五子棋 wú zǐ qí - gomoku narabe
# \5 a/ j- `  ?* L8 }* \五间拆 (五間拆) wǔ jiān chāi - five-space extension3 E8 Y1 N2 A8 X8 g9 Q
五连星 (五連星) wǔ lián xīng - go ren sei
( n" z  i( J7 E五五 wǔ wǔ - 5-5 point: }9 j8 J6 n! l& I# b# n

/ K8 M3 w5 A+ ^+ Z
  a) o4 x9 A* r7 w/ m& ~8 {3 `X/ d' Z6 W9 K! F' [9 _  ]/ x8 d
细棋 (細棋) xì qí - close game
% G$ z- O, f" c1 G" E7 m$ s1 q+ B& a瞎劫 xiā jié - false ko threat8 }3 A! @: O  E; l6 k; s" z
下 xià - lower*( {9 z, \# p# N7 ?4 I1 q
下法 xiàfǎ - method*
8 Y7 O' Y# O& a  w先 xiān - before; first*
7 o/ B: b- G+ [& r先手 xiān shǒu - sente( g2 ~' m; n4 N
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
2 k- E. r# Q+ o4 o3 P: `先手利 xiān shǒu lì - forcing move
; q4 }/ G4 I0 |+ h3 [( E7 W2 F$ a先中后 (先中後) xiān zhōng hòu - sente with hidden gote
7 s( e5 e& z! }# |: P* a& G- q0 b陷阱 xiànjǐng - a trap*
. t% I7 p4 A2 Y象步 xiàng bù - elephant's move
4 b! U) X6 X8 l- b$ t, z+ l3 c象步飞 (象步飛) xiàng bù fēi - elephant's move
5 ]% n) l" Q* V3 ^4 M( H象飞 (象飛) xiàng fēi - elephant's move8 S2 _2 e' b' T7 q& R% Q
向小目 xiàng xiǎo mù - facing 3-4 points
  q, k- n: Z# `) n* ]# t象眼 xiàng yǎn - center of elephant's move+ W# v& A  ]' p0 Z% I$ X
消劫 xiāo jié - ending the ko
0 E+ Z1 V( A+ s4 c7 l: R3 m小 xiǎo - small*2 j* g# D, J4 y- @, Q8 i2 O8 {
小飞 (小飛) xiǎo fēi - knight's move
2 e/ F8 s7 l0 M$ v: R+ o小尖 xiǎo jiān - diagonal1 N7 U% T# g2 b( j0 {* L
小林流 xiǎo lín liú - kobayashi opening! u4 M+ o) J8 Y3 z. A
小目 xiǎo mù - 3-4 point
: ]! b; X" c$ M$ c! S( q% W小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
' {/ ]7 @0 t6 P& R7 c' o小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)5 P! }  y  }: |1 c, ~& k
小伸腿 xiǎo shēn tuǐ - small monkey jump
7 G6 D9 f  S1 t9 j3 J4 `8 M$ N小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg- O8 E# ]9 i9 u% |1 m+ N2 ?
效果 xiào guǒ - effect; result*: e* B$ H  C8 i8 ]4 O% `
效率 xiào lǜ - efficiency*
8 U8 c* V2 F" G. t1 D- `- j1 T6 h新布局 (新佈局) xīn bù jú - new opening
+ s) n' U, Z* @3 n$ w新手 xīn shǒu - new move7 J1 v+ V: x" Q& U  I# S
星 xīng - star point
! l% p9 }5 V4 s; l0 J  q星位 xīng wèi - star point
2 i+ F# s9 h  X0 I3 g; `" s) q形 xíng - shape*
$ ~' O* f  J0 d, s4 t形势 (形勢) xíng shì - situation*
4 h. u8 s1 D" U! f. P形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
% G1 W% x( R& ^; m1 H, X. B形状 (形狀) xíng zhuàng - shape*
' p8 u  L5 \9 I秀策流 xiù cè liú - shusaku opening1 r7 w0 L" y& |9 |/ Y4 D
虚手 (虛手) xū shǒu - pass- ^' D/ Z6 q( k1 T% j
虚着 (虛著) xū zháo - pass
4 X5 r9 ]; _1 ?  z. m% O序盘 (序盤) xù pán - opening
& P9 \  O* _7 ?9 i- s9 a学生 (學生) xué shēng - student*/ T# ~0 V! P. C' @' ?- i7 D
雪崩 xuě bēng - avalanche*8 e; z4 I# o: r) K+ N- D
循环劫 (循環劫) xún huán jié - double ko
0 H0 Q, H7 n& x& v% J
! [& u8 c6 f4 O- J) s2 d4 x% C7 A& h# w7 E9 ^0 J5 S7 G
Y
; W3 v+ g0 Z) ~% A' C# _压 (壓) yā - push down*
6 ]- @3 X+ |5 H$ |0 Z5 X  ]; C' J压力 (壓力) yā lì - pressure*
3 [0 Q; t% N6 s" ]延气 (延氣) yán qì - increase liberties( @1 _7 P& H7 P1 v! V' b: a
眼 yǎn - eye*
, I+ f5 D3 j0 g$ K: w6 M眼位 yǎn wèi - eye potential; eye space
: L) p4 y- m- ?4 N) l眼气 (yǎn qì) - eye liberties
' \* G- z5 F$ g眼形 yǎn xíng - eye shape; eye space+ }2 `9 x0 D: o, X! B
妖刀 yāo dāo - magic sword( t. u1 T- d6 w, u% T  J  Y* ^+ A1 _
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
7 u5 e3 b- V" B$ [要点 (要點) yào diǎn - vital point) H6 T, n( m7 A7 v' @1 J
要子 yào zǐ - key stones4 f% s% `% U) ]* l3 @
业余 (業餘) yè yú - amateur*
$ N. w$ L5 m& H) N一方地 yī fāng dì - one-sided territory
, @! Q! ?3 w' z% Y4 P3 z" S8 g一间拆 (一間拆) yī jiān chāi - one-space extension* P1 {( s, Y* ^- w1 b8 c
一间跳 (一間跳) yī jiān tiào - one-space jump8 i; m' G+ r1 y% _* A
一手劫 yī shǒu jié - direct ko
4 U: `5 a% \2 R5 J! G+ X5 s一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker! j! y# ~$ f; H) M* i5 x, G8 D
疑问手 (疑問手) yí wèn shǒu - questionable move* y: ?/ |% b0 b* N  l! [
弈棋 yì qí - play game*: M8 U; j2 l0 j4 P$ j
引征 yǐn zhēng - ladder breaker
$ z- c. j* D3 r8 G$ q2 E: D0 I赢 (贏) yíng - win*
: ]$ Y4 n7 J4 j应氏 (應氏) yìng shì - ing's% W# `2 G% v: Q6 a+ o6 H. o
硬腿 yìng tuǐ - first line descent: ^& Y! [( F) `9 r. O
优势 (優勢) yōu shì - superior*' u* n) M5 v7 U7 M" ^- {
有利 yǒu lì - advantageous*
& o2 h! w& ]# d1 Q有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye' G  K, d0 a" O( i* [* j. ]$ w
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
1 D* {* N) [: Q# e$ ^) l7 |. M右 yòu - right*/ \! i# L6 D% Q+ p6 ?) }- t0 m2 W0 O9 l: |
余味 (餘味) yú wèi - aji
% Z+ e  e5 }4 K+ o( `愚形 yú xíng - dumpling shape
) c; h1 z. l# ~8 X" m' l  j# ~3 F宇宙流 yǔ zhòu liú - cosmic style
1 O' E) n7 z4 b& Y* y: W- G原则 (原則) yuán zé - principle*( o+ f: N5 E3 P" n) f
院生 yuàn shēng - insei
$ Q$ a7 q5 F! L; {
' q. K1 Z0 T0 h9 Y  N+ G$ ?* ?; Q  C  t4 u/ e8 _; }, w
Z
- {% a' |/ b+ J: [! q/ m. @- I" ^枣 (zǎo) - jujube (Chinese Date Wood)*
' @. `; C3 V7 b- i% c4 Q# M扎钉 (扎釘) zhá dīng - iron pillar*0 ]2 B! h" ?5 f$ q( z  i
长 (cháng) - stretch& r& j0 G9 [/ W, B; c3 ]
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi. l/ y% S% e* Q$ v7 e9 @" u
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
; ?2 ]( W5 e# w# H9 k1 E- b9 p着 (著) zhāo - move
9 Z) c% L7 O6 @4 U6 m! b3 m真眼 zhēn yǎn - real eye
0 v1 c; f$ y! U# N$ H镇 (鎮) zhèn - capping play6 M: N. |# b# {( L( G' Y
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
' B  `. t4 t" ^9 L- d镇头 (鎮頭) zhèn tóu - capping play
0 m7 h! a" ~1 G+ |) W7 L证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
* Q- j6 W0 I' F  P/ f2 g7 O征 zhēng - ladder$ p- P/ q) B2 g. Y
争棋 (爭棋) zhēng qí - official challenge match- ?8 W0 K6 e! m, R! ~
征子 zhēng zǐ - ladder- k8 n" m- D' W% h' @
征子劫 zhēng zǐ jié - ladder ko. b) O% I) Z3 x
整体 (整體) zhěng tǐ - chain  A+ K" V- x  L; h
整型 zhěng xíng - settle; v: h; O( ]( z; r. O  c8 B& ~$ B
正解 zhèng jiě - solution*
/ c& s9 z# ?+ E: [5 Y正确 (正確) zhèng què - correct*
+ @9 G$ P" ?( n- b6 a证书 (證書) zhèng shū - certificate*2 b3 w+ s6 m) s5 K3 J
正着 (正著) zhèng zhāo - proper move. A7 V: ]0 u% m( N9 d" T
指导棋 (指導棋) zhí dǎo qí - teaching game  C+ d  q2 r  \; q. }+ \4 ~
直二 zhí èr - straight two
- k3 Q+ Y  a0 q0 i直三 zhí sān - straight three) p( L$ I1 t# l, w* a; @) F5 k/ W
直四 zhí sì - straight four
/ q& j% }; r* K职业 (職業) zhí yè - professional*% [+ }; \- e, y) q2 w2 h
只此一手 zhǐ cǐ yī shǒu - only move
- d" W9 U7 O# w9 o治孤 zhì gū - managing isolated weak group
7 `' _' X- w9 @中 zhōng - center*9 v$ I  S, w' W) f$ n9 ]
钟 (鐘) zhōng - clock*, Q8 @& @& }* G- q4 u6 j  [
中腹 zhōng fù - center*9 C; m' K3 R4 A* U
中国流 (中國流) zhōng guó liǔ - chinese opening
% U/ O- K5 B. N1 j7 g4 p中级 (中級) zhōng jí - intermediate level*3 u& z8 ?# q7 a* ~* |$ ]
终局 (終局) zhōng jú - end of game
) z' [. b) k( N) y* K中盘 (中盤) zhōng pán - middle game
) K2 F4 [0 N+ {) l; n终盘 (終盤) zhōng pán - endgame
; l0 @8 b. a; V$ X, n) B  N$ H中心 zhōng xīn - center*
' i4 k- g9 T1 u# L8 A中央 zhōng yāng - center*
$ w2 w1 i7 a' w9 Z8 n中原 zhōng yuán - center*
. X: B1 |/ F$ P: B重 zhòng - heavy*/ C! T4 O9 a: i4 v
主动 (主動) zhǔdòng - (to take the) initiative*4 C* H: r% ~# x1 S
专业 (專業) zhuān yè - professional*
" T! {- V) {9 O转换 (轉換) zhuǎn huàn - exchange*
! c! b9 T- u% H) X- B' y装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback9 G5 E# C4 w6 I/ y( T: y3 j  J
装劫 (裝劫) zhuāng jié - a move that threatens a ko
: f# r$ U1 G6 R3 q  ?4 g0 T2 i4 D1 k4 g撞气 (撞氣) zhuàng qì - reduce self liberties. U9 j, ]( A8 X( a
追 zhuī - chase*  }$ c* S" k3 y% G4 @& |
追捕 zhuī bǔ - chase*- h7 K- B8 u3 Q0 |4 j
子 zǐ - stone; unit in chinese counting" _: D; B" `) ~& w
自然流 zì rán liú - natural style
) d% K3 Q" g( r; L4 z" o8 \% o自杀 (自殺) zì shā - suicide*+ I& w3 P- N1 B9 Y8 m
左 zuǒ - left** R& M$ V) p0 `! e- z$ x( h- ~$ a
左右同形 zuǒ yòu tóng xíng - symmetrical position) U3 g5 \, Q! l
做活 zuò huó - make life! Q1 `9 Q/ C! Y+ G0 V
做劫 zuò jié - create ko4 K9 u; [( {% a- _7 D& p
作战 zuòzhàn - combat*
# a, a& j/ Q6 M做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)+ x! i4 ?5 h$ S* d) d+ u
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