鲜花( 152) 鸡蛋( 1)
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A
8 m7 Q$ R" O% w9 L* W, R; _8 z安定 āndìng - settle*2 B5 ?' @6 J; T& z
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" W- G2 M: \3 ]" G- |2 ]' E
B
$ E c5 Q4 }+ n0 X \白 bái - white*! ?5 y0 i* v1 H# {7 Z. z
白方 bái fāng - white player*
; G9 Q& W& ~" Z7 g9 [败 (敗) bài - failure*3 A {, d" T2 u0 ?: d j& O
败着 (敗著) bài zhāo - losing move/ k9 a. Q) s( a1 p
扳 bān - hane4 \+ F b1 s$ U/ S, e# V5 k
扳断 bān duàn - hane through
% b( ]) q7 t A: f( v板六 bǎn liù - rectangular six; y, ^& U( ]: N* |
半劫 bàn jié - half-point ko. t9 d5 u5 ^" U
棒接 bàng jiē - pole connection6 ~4 L1 x0 n/ ?* k" x3 H6 Z6 t5 x; P2 x
包围 (包圍) bāo wéi - surround*: m+ U8 w! c8 c$ U- ?
薄 báo - thin*
8 o& q8 K/ X. b/ A9 P( I保留 bǎoliú - retain; preserve*
% p# u% c+ T0 R抱吃 bào chī - capturing technique by atari+ L$ Y' D! G7 N
本身劫 běn shēn jié - local ko threat
, q! l; Z/ h' b9 G2 f* W本身劫材 běn shēn jié cái - local ko threat
3 B2 C5 Q! \) _) m4 c7 C6 M本手 běn shǒu - proper move* [" s9 K& z% X- V% _4 [3 h. S
笨重 bèn zhòng - heavy*+ m. `; {& O: |9 b+ K$ h4 G' i
崩 bēng - collapse*' j! ]* Q+ A( l; M, z* J
崩溃 (崩潰) bēng kuì - collapse*
) c: a5 @/ m) Q6 t& A# H, J5 }逼 bī - checking extension1 W" ?! D n1 b; Q" O
鼻顶 (鼻頂) bí dǐng - nose tesuji
# F" m% {$ J6 q0 |# n+ u& n比气 (比氣) bǐ qì - capturing race# X- I4 A6 ]1 o% }: Y5 O. a
比赛 (比賽) bǐ sài - tournament*
" ^% M# H& D% X, `+ G边 (邊) biān - side*0 r4 [5 K* u9 K- f( d* B0 i& j& C
变化 (變化) biàn huà - variation*
, n, n i* Y7 ^9 ~3 Z* {: K$ O. j变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
0 q' U8 ~8 g) V+ N+ Y. d! C变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" @6 ~9 z+ D5 t* l% i6 Q, A3 y变着 (變著) biàn zhāo - unusual play. y% l$ u4 o( A
并 (並) bìng - horizontal stretch. f8 x: S2 r E% C4 r# ?8 n/ }, g
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
( c9 N+ o5 j' u4 w' s补强 (補强) bǔ qiáng - reinforce*( G' C/ }8 c6 W1 i
布局 (佈局) bù jú - opening" K- t% h7 T* q) T& x; r& i
不利 bù lì - disadvantageous*3 v- [ C, N$ B: s- R7 L
不入 bù rù - suicide$ E5 E, h4 O/ h, }4 {( k& X
不入子 bù rù zǐ - suicide
# \; ~& Q7 N6 V# Y" X不提三目 bù tí sān mù - three points without capturing
4 Q* x! i$ t# P- I7 Y7 Z不提五目 bù tí wǔ mù - five points without capturing
8 q9 X* O. l2 |0 l, G: o. y4 `4 M/ d/ j5 x% s
. j7 D/ y2 W9 R( ^4 U* }C
. r! B0 ]) s$ h+ g/ i猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)( J8 o4 D9 D: C* v& Y* y1 q
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
3 v8 f2 {% s. t: Z G% b参考 (參考) cān kǎo - reference*! {( o; V, y% S* ` Z
残忍 cánrěn - bloody or merciless*- m1 i. W: R8 w% W
拆 chāi - extension
3 p( y3 _& A$ _; \0 Q拆逼 chāi bī - checking extension9 e- F6 p. ?7 `0 j' U
拆二 chāi èr - two-space extension
/ C6 G4 [1 T J# f拆三 chāi sān - three-space extension
9 x' Z2 ^9 {; o, f拆四 chāi sì - four-space extension
9 u. K7 D; d! Y+ U- y% F拆五 chāi wǔ - five-space extension
9 V: Z4 Y7 y v( | G( a& A拆一 chāi yī - one-space extension
' f3 c' y7 Q+ e U) N- M缠绕 (纏繞) chánrǎo - harassment technique1 {5 N% |7 S5 R' r
长 (長) cháng - stretch
& q( f5 V. r2 z7 D1 f7 p! v, @长考 (長考) cháng kǎo - think for a long time x5 t5 L; o2 l8 \- {
长气 (長氣) cháng qì - increase liberties2 `3 g/ N6 I! F5 }% I' U+ Q( g) a
长生 (長生) cháng shēng - eternal life
0 b( {" b7 r" m- b1 M) n场合定式 (場合定式) chǎng hé dìng shì - situational joseki
: W7 `5 ^7 \+ ]9 n- m+ z! _ ?7 b超大飞 (超大飛) chāo dà fēi - very large knight's move
5 @: T) E" i3 z1 W! d超高目 chāo gāo mù - 4-6 point
$ m' Q& n/ {6 E |7 |- k6 k0 K, I超时负 / 超时 (超時) chāo shí fù - lose by time
4 }/ J# a- D( D6 F, X超时胜 chāo shí shèng - win on time& l$ s) i& q' k3 A* S* U/ q
成功 chéng gōng - success*" N5 J0 Q( [/ W# X
成立 chéng lì - possible*! ^$ R, `% @0 x: t `
秤砣 chèng tuó - two-stone edge squeeze" R) |' Q/ T( D+ q+ Y
吃 chī - capture$ H+ Y% S [- D* _$ ? ~
吃亏 (吃虧) chī kuī - loss*6 T8 { [' V0 O2 u( i
持棋 chí qí - jigo+ y9 T* M5 Z3 L. d* ?! b$ C/ g& g+ S
冲 (衝) chōng - push through! N7 z* g% @$ {; M
重复 (重複) chóng fù - overconcentrated; ^: V, V, I1 e5 e
初段 chū duàn - 1 dan) e" S$ p( s1 N* P; g" S& m/ O
初级 (初級) chū jí - beginner level*
4 }7 }6 `$ V2 W3 M5 S2 X出头 (出頭) chū tóu - getting ahead
" C( D& R/ X: w2 d刺 cì - peep
: H1 s: Z9 ]) w6 Y& I- J次序 cì xù - sequence*& b% B* E. p* c) n% |) i
错误 (錯誤) cuò wù - mistake*
, |+ A3 ], m! q# L/ D, E错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points+ j: c" u- X5 z2 f6 {
5 p- O3 ?; Z# X l" J* n$ F( e$ m$ p, L) O
D; R2 _9 ^4 w1 q% E
搭 dā - attach2 g! H% l: T* X. o
打 dǎ - atari: t" J" H% `$ I6 t. b4 c
打吃 dǎ chī - atari* M# W& V0 V3 G2 l
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one% C+ a& d3 {( V5 Z. N
打挂 (打掛) dǎ guà - adjourn game5 H4 g; X- O5 W, v/ b0 b3 @5 ?
打劫 dǎ jié - ko1 q# Z- k. G4 R6 m2 F
打入 dǎ rù - invasion
0 p% l- y7 w* |5 @1 P! A6 P9 B% R9 o打三还一 (打三還一) dǎ sān huán yī - capture three recapture one! U! ^) ~4 f; V6 ~, i
大 dà - large*) _2 T$ h. _9 M( X& ?
大场 (大場) dà chǎng - big point, \5 p/ G7 v+ U1 e1 R* X
大飞 (大飛) dà fēi - large knight's move {5 M1 d/ r) a, }/ k8 V# J& S
大局感 dà jú gǎn - whole board thinking" K5 C- y7 o' t" m% [
大龙 (大龍) dà lóng - dragon*
4 u5 P" d: ^5 E9 p: \' {; F- Q大模样 (大模樣) dà mó yàng - large-scale framework5 w4 P, ?4 Q6 W6 V4 A# l6 V
大盘 (大盤) dà pán - large board (19x19), m: B$ l6 v4 }0 q" ~
大棋盘 (大棋盤) dà qí pán - large board (19x19)- W% K4 E+ K/ L$ C/ y
大伸腿 dà shēn tuǐ - large monkey jump* y7 L' y$ S/ D6 x" ]
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
: [8 S5 K. c* q" H1 I, K大雪崩 (da4 xue3 beng1) - large avalanche
9 n2 y4 X8 ~. X7 d$ M大压梁 (dà yā liáng) - Da Ya Liang! ?# i/ e! k1 `* {) l6 V2 d
大眼 dà yǎn - eye with two or more spaces
' w9 C: W. C& h2 }7 W) W大猪嘴 (大豬嘴) dà zhū zuǐ - j group
" ^' c+ H* |9 a# r带钩 (帶鈎) dài gōu - long l group! r3 \% H* Z9 `. E! j; y/ \
单关 (單關) dān guān - one-space jump
: V) e) j) H( B# D7 i: r单官 (單官) dān guān - neutral point% Z; e! S' w8 ~" w0 T9 T; f: P6 Z+ X8 E2 U
单劫 (單劫) dān jié - half-point ko
: {0 d J1 G+ { R单行道 (單行道) dān xíng dào - one-way street*
0 n$ ~6 ~% W2 r+ v( u& ]挡 (擋) dǎng - block*
* F3 t* @: D2 r& A) U! h刀把五 dāo bǎ wǔ - bulky five
, b$ O# W, O q$ v$ C7 N刀板五 dāo bǎn wǔ - bulky five$ t% x0 o& [4 G* h; e" E% Z/ \
刀柄五 dāo bìng wǔ - bulky five; L. Z+ G% k1 u. I) \+ z1 H$ P0 I" J
刀五 dāo wǔ - bulky five
( q) U6 K& X( u" Y& G5 W) n" i倒扑 (倒撲) dào pū - snapback; G0 ~' v: x9 z0 p* z/ I
倒贴 (倒貼) dào tiē - reverse komi
& H2 w- o6 j9 ~: O) u( U倒脱靴 (倒脫靴) dào tuō xuē - under the stones
2 @7 B! B" [( ^3 e' p% W1 |低 dī - low*
* z9 m6 l4 h; q$ ^3 J/ V1 h, k敌 (敵) dí - enemy*
- i, m8 G8 C# E* M抵 dĭ - hold up; push against, to support, to resist*. K u8 E" u% p/ b# x3 g
抵抗 dǐkàng - to resist; resistance*' j6 D2 P& } e5 x
敌人 (敵人) dí rén - enemy*
% e9 g: g5 i; E: v6 M地 dì - territory*6 }+ H, d4 r% ^8 u# e
地盘 (地盤) dì pán - territory*/ | a4 _; [" o0 N1 ]
地域 dì yù - territory*
2 Z! X3 T- a8 Q: B0 {点 (點) diǎn - placement; point
' _- s3 S( g6 ^$ K3 M- N点方 (點方) diǎn fāng - eye-stealing tesuji
. w+ H j5 U6 c# D% p9 Q) q9 ^) V8 q点角 (點角) diǎn jiǎo - corner invasion* B- g% q' r+ L6 }& ?$ N
点目 (點目) diǎn mù - counting a2 \- u" j* y
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
. x3 H% ?; n1 m- T% ~ A+ y! E调子(調子) diào zi - choshi
1 t1 e. H' v4 { F6 C丁四 dīng sì - farmer's hat; pyramid four
7 e' L1 T8 Z1 ^& L顶 (頂) dǐng - bump1 V! o& K- y6 g: t) ?3 V
定式 dìng shì - joseki8 p) v Z) }4 s% z9 C
定型 dìng xíng - settle
' q: q- a& F$ z& q东坡棋 (東坡棋) dōng pō qí - mirror go A( M/ |! p) ]
斗方 (鬥方) dǒu fāng - carpenter's square
0 a( K7 ~, ] g* t读秒 (讀秒) dú miǎo - byo-yomi
' [5 s! I' d( H! Q& U+ Q渡 dù - bridge under
7 A Y" t" r, T/ P7 Y0 l断 (斷) duàn - cut*$ T; y+ L. ]6 d; z7 m1 F' y
段 duàn - dan
9 E3 c7 m, D. a; b8 e8 g2 j对策 (對策) duìcè - countermeasure*
5 i3 b, S$ U7 o: S. W4 q对局 (對局) duì jú - play game*1 g( W* h* K R" I6 J, E
对杀 (對殺) duì shā - capturing race. N8 k8 B- e9 D' j# ]
对弈 (對弈) duì yì - play game*
2 d4 {& |/ E$ L遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
0 M; b; [2 q! r6 E# f% V多元劫 duō yuán jié - multiple ko
9 G( I2 \% C/ g) K+ M; n' n! \2 a
0 k/ |& A. {1 Q. G0 z: p/ ?
E
, H7 S2 U( w2 t/ V6 ~- W恶手 (惡手) è shǒu - bad move
( a3 n0 b3 l# ^) A! E p二间拆 (二間拆) èr jiān chāi - two-space extension
: d) e1 V% H& I/ O二间跳 (二間跳) èr jiān tiào - two-space jump
# I9 H2 p- X- `( y二连星 (二連星) èr lián xīng - ni ren sei, A2 y) {$ y5 _+ [; V
二手劫 èr shǒu jié - two-step ko* A% V k y! \+ \
( l* \* Y! f* X6 J0 a$ c
7 d. C; t, q b! I! bF4 A3 [2 S6 n5 N5 n5 ?, N
发展 (發展) fā zhǎn - develop*$ G$ \* l, t) c
法 fǎ method, way (also 下法 xiàfǎ)*9 b1 ~% E0 v9 S5 s# P
反扳 fǎn bān - counter hane+ z& k# P! z0 H5 {+ d
反打 fǎn dǎ - counter atari
! n+ P' a4 S3 @7 ?& w+ s& t. j: E反攻 fǎn gōng - counter attack
$ N* I. m' }# D" n6 D反击 (反擊) fǎn jī - counter attack
! y: x# M5 O/ r$ e+ ~反夹 (反夾) fǎn jiā - counter pincer5 `# ]+ K- |3 j; y
反提 fǎn tí - recapture* ]% t9 o( D4 p
方法 fāng fǎ - technique*
0 ^4 X4 [- x# \方四 fāng sì - square four/ v; m' o+ M6 x' I3 D# t/ D
方向 fāng xiàng - direction*
. v, A: A+ e D; N方形 fāng xíng - mouth shape
. I* ^+ W1 `1 U) {防 fáng - defend*
9 {% H: S, q; T7 i1 ]2 l* o: q& [防守 fáng shǒu - defend*5 X$ C( [8 x6 p6 y5 f# j+ m6 q% [" U5 b
飞 (飛) fēi - knight's move
# u4 z5 `9 A$ A% g' e飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
. \8 M- j/ c# d飞压 (飛壓) fēi yā - press. h/ L( L2 }7 w) l& Y$ _' g2 v
废着 (廢著) fèi zhāo - useless move
- \2 _ ]* G( H0 y! `废子 (廢子) fèi zǐ - useless stones
- m/ x) H* g. n' N2 G分投 fēn tóu - splitting move
, T1 ^1 s, y! B8 j' Y' O/ I* o分先 fēn xiān - even game
9 }- B. S( t; ]: q封 fēng - seal in*# Z4 [7 p+ J; d* L" K c4 j
封手 fēng shǒu - sealed move
" e6 R6 Y; G& _# R" R: f0 K封锁 (封鎖) fēng suǒ - seal in*+ c1 T0 C1 T2 C7 W
浮棋 fú qí - floating stones$ x2 _: v7 ^. y5 b6 w
浮子 fú zǐ - floating stones; u9 H/ Z/ _2 K" R0 Y: a0 y
负 (負) fù - lose*
6 ]" O0 x4 v( X" J M4 c3 w4 G6 R复盘 (復盤) fù pán - game review! R3 J' C$ q" w
$ w9 [$ [5 C; i# B! c; ~, o% V# `
G
; A6 w, ?' m# B) \; ~概念 gài niàn - concept*
5 X; Z- X& ? Z/ z! f( @# F9 g感觉 (感覺) gǎn jué - feeling*0 l- x& H" `5 H9 b9 p
高 gāo - high*5 T4 W# @3 t3 v4 l
高级 (高級) gāo jí - advanced level*
+ {6 i- O( m* J& U+ {* ?高目 gāo mù - 4-5 point
( F; q3 B$ }, ?# [$ G根据 (根據) gēn jù - base*
4 m6 Q4 V/ C: M" ^9 |1 _根据地 (根據地) gēn jù dì - base*: V: V2 m' x. P3 @. E
攻 gōng - attack*
A1 g/ p# ]+ {5 c! }攻击 (攻擊) gōng jī - attack*6 s1 J1 c" X+ n1 \8 x0 |1 y
共气 (gòngqì) - shared liberty
/ w! H* M q( \+ S% {3 z1 n0 a公气 (公氣) gōng qì - shared liberty0 t; Z# J9 r* b; j9 N/ e% C0 }" ]
攻守 gōng shǒu - attack and defence*! j! u; ^' h& o8 h' P) J0 D
共活 gòng huó - seki
1 m9 t4 T2 z! Y孤棋 gū qí - floating stones
+ v# A, |" Y' x7 }* n8 `挂角 (掛角) guà jiǎo - corner approach
) M6 F0 C% @) q拐 guǎi - bend*6 N7 }/ f& ^+ l& A. `4 q, e
怪着 (怪著) guài zhāo - ghost move
) I- \" l b R# |/ h! n# z关 (關) guān - one-space jump
$ }& i5 a' D" ^' u' n/ \官子 guān zǐ - endgame; L. @$ j5 l- U% v* D% w
龟甲 (龜甲) guī jiǎ - tortoise shell
2 R; I7 c3 `% q5 i$ n7 t2 ~规则 (規則) guī zé - rules*5 @7 b. X! q, ~# W# ]
鬼手 guǐ shǒu - ghost move
* X: L, e8 w$ U, h" D2 c6 t0 S滚包 (滾包) gǔn bāo - squeeze" m6 ^& |( e7 I. L& i( }
滚打 (滾打) gǔn dǎ - squeeze5 h7 o1 ^0 |7 s! G
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
( Z3 E+ B$ L# L* K6 }* W$ `过分 (過分) guò fèn - overplay
5 h2 O; ?5 f% v P国手 (國手) guóshǒu - national champion*
" Z5 b/ K6 I. ?- z7 K! M* O! M0 z$ Z
, r" j9 l5 J3 M6 W5 T; g/ W
: [9 y5 z% P) ]' S: M( A+ }H" X' i- |) c: v) x( d) _3 w. G" z
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki' g0 f" _( g8 \( L4 k% i' `6 \
好点 (好點) hǎo diǎn - good point
" S( r; F- H( c+ r6 f8 l+ Z和棋 hé qí - draw*
8 b# ]9 Z- f( ]4 v k* s7 X0 L5 L黑 hēi - black*" L' K7 r0 y2 V
黑方 hēi fāng - black player*9 U M& g$ L7 j
黑先 hēi xiān - Black plays first*
T7 R9 K# @ o* K& {猴子脸 hóuzǐ liǎn - Sake bottle shape
3 h5 ^9 A! X' Z, n c+ H5 ?: T厚 hòu - thick*0 z& D8 }) S/ b0 O; l R; s
后悔 (後悔) hòu huǐ - regret*1 q D( X! ?/ c. y& E2 f: q
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
" q) h& v, c- k; t厚实 (厚實) hòu shí - thick*
, Y z9 h& y- T厚势 (厚勢) hòu shì - influence*6 t7 [& L. x+ P; _' s: ?
后 (後) hòu - after; later** _+ M; F' M- o1 y H$ J- S9 r4 s
后手 (後手) hòu shǒu - gote# U/ B* X9 T' b6 G
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture: j/ ]. {' j, `9 E+ @* a! P
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
9 E2 d) ]- B/ z' o0 i0 X& |后中先 (後中先) hòu zhōng xiān - gote with hidden sente9 D r- k' F1 E0 F+ h
虎 hǔ - tiger's mouth
/ ^) X# J$ r; F' o1 t3 H虎口 hǔ kǒu - tiger's mouth
8 n4 p3 j" }0 }, H3 @0 H; e互破 hù pò - mutual damage
2 q- i- j. b* O* }$ N2 O互围 (互圍) hù wéi - mutual surrounding of territory
# U% K' s& r4 k6 @' j花见劫 (花見劫) huā jiàn jié - picnic ko: m) A* V1 w* b; u- g* N, p
花六 huā liù - rabbity six
/ r! M: u. }# O花五 huā wǔ - crossed five
1 E/ r" G9 o, N) B0 T$ G还原 (還原) huán yuán - transposition& S3 ~- J7 `( Z( [' r
缓 (緩) huǎn - slow*
" g% [7 F: n2 P$ H缓慢 (緩慢) huǎn màn - slow* ~1 l4 y% f7 l8 j* o; O+ h j
缓气劫 (緩氣劫) huǎn qì jié - approach ko* e7 {6 c9 x# [; ]. Q
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)8 b: |6 N- X- R! t, B: [6 Z/ A
缓手 (緩手) huǎn shǒu - slow# s% N1 G' R& z! q
缓征 (緩徵) huǎn zhēng - loose ladder1 ^' ~$ z4 C! \( F" u' K
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder+ t# n1 m9 e ~6 C: C- J
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
' m. f" i1 n) U, O w! R4 L回手 huí shǒu - take back*
& S: N2 S: v, e/ k8 w$ x回提 huí tí - recapture% ~$ Z* S, R9 I& f7 \' e/ s
悔棋 huǐ qí - take back*5 a! W! I% H( h& j* G
活棋 huó qí - living group) ^( e9 B2 _6 T7 J) b! o+ L$ b1 Y
( J! A7 U- `* B/ K% P8 `7 m
. \- B+ W0 n7 ?! b8 b4 b, rJ" k v8 w4 ^: U4 ]/ ]2 m/ w4 L+ a4 U
急 jí - urgent*
9 `! Z1 }, I; ^( X* S级 (級) jí - kyu
: u7 C& c; q; U% F急所 jí suǒ - urgent point4 ~9 C c; @/ k5 ~. F
挤 (擠) jǐ - bump into diagonal; choke; atekomi/ w3 {8 Q5 c% k
技巧 jì qiào - technique*1 y0 b- ]) q0 b5 N1 l
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*1 c# c9 E% b; X. G
佳 jiā - excellent*8 L ~. s& o6 l$ \. ?; ^% i q4 y
夹 (夾) jiā - clamp; pincer& K4 Z/ V# B2 q1 @8 y/ d
枷 jiā - net
) S% P+ ?4 c2 k枷吃 jiā chī - net
0 [1 a ~6 C" d+ s夹攻 jiā gōng - pincer( ], B# u& ^8 J0 ]/ v2 G8 O; u5 L, z
假劫 jiǎ jié - false ko threat: i, Q, y6 k5 N
假双活 (假雙活) jiǎ shuāng huó - false seki
$ }# t: _. a" f) F9 t9 W, |1 ]假眼 jiǎ yǎn - false eye) C8 [6 p; }8 ~; e, o0 M6 h8 {
假眼活 jiǎ yǎn huó - two-headed dragon% e& k! G, m8 @; }3 I. V: G
尖 jiān - diagonal
! s6 P$ m( y$ L7 Y5 v/ O4 L尖冲 (尖衝) jiān chōng - shoulder hit/ Z+ \/ H( V$ c$ _
尖顶 (尖頂) jiān dǐng - diagonal attachment
& b) n/ o F5 |# M$ [$ j; N坚实 (堅實) jiān shí - solid
' {6 U6 Y5 I' V" L( y: F; S0 z见合 (見合) jiàn hé - miai
% Q' ^- N$ w4 k( J5 O教 jiāo - teach*
. T/ X* y2 \/ |5 v$ R, b: f8 X7 L交叉点 (交叉點) jiāo chā diǎn - point
, R5 X/ I. u" {# x3 p交点 (交點) jiāo diǎn - point' `( G+ D! T1 s0 x+ ?
焦点 (焦點) jiāo diǎn - focal point*' V7 @% n6 A3 s* z8 J# H
交换 (交換) jiāo huàn - exchange*
/ ?" @. n, y! k' ?% q角 jiǎo corner (angle, horn-shaped)*
3 S$ W: @- {/ @& @1 V/ H$ _: E9 H" R叫吃 jiào chī - atari; p" P. S; T7 r% O$ e1 b
教师 (教師) jiào shī - teacher*
1 ]9 o; y1 o# ^! b教室 jiào shì - classroom*
( t5 T( y5 j; a3 i( Z基本功 jī běn gōng - fundamentals*
7 z9 P' E+ R, g+ F+ U; O" C接不归 (接不歸) jiē bù guī - connect and die7 O4 k# v5 B T
劫 jié - ko
% f7 a( h/ I9 ~. x劫材 jié cái - ko threat: r9 _8 r$ X, w' ?& D$ W
结果 (結果) jié guǒ - result*8 G, K, N! a- h% E N+ G+ p: N; v% D
劫活 jié huó - live by ko
( R& x4 v" _! V* \2 |诘棋 (詰棋) jié qí - life and death problem
+ I3 l; m# e( }3 z4 K劫杀 (劫殺) jié shā - kill by ko
3 I7 O7 w" T( U1 `! y4 ~劫争 jié zhēng - ko fight
% T# g% M, t6 N0 k8 L- \解答 (jiě dá) - answer, solution*
5 k8 G) v( E2 X) q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
6 W6 `0 m/ |8 I- t. C. i金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
% e4 \2 z }0 O0 N, k! Q* M紧 (緊) jǐn - tight*
4 y& c m; l- z紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties6 b5 p, u9 B3 A4 _: a+ M! E
紧劫 (緊劫) jǐn jié - direct ko
; a$ T; p; T1 b+ y2 `+ O/ T% t紧气 (緊氣) jǐn qì - reduce liberties
9 { D6 A( Z* f" g( h紧气劫 (緊氣劫) jǐn qì jié - direct ko9 T% n: }0 G$ v( \4 W
禁着点 (禁著點) jìn zhāo diǎn - illegal point
7 H7 _, H8 K g7 I# T) |净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)/ \$ A! Y8 u* u8 |$ @0 o
净活 (淨活) jìng huó - unconditional life3 R* B, X7 A0 y1 V- Y4 P
净杀 (淨殺) jìng shā - unconditional death
+ c! z" N1 k& Z& b6 X1 E净死 (淨死) jìng sǐ - unconditional death
+ F F5 c& h- r, M, H. y# A/ |救 jiù - rescue; save*
2 V, _% M: q; K; v. _; z- t聚 jù - placement inside opponent's eye
" L1 ?- ?' b6 M" p' s5 b4 ^% K% u3 P0 c俱乐部 (俱樂部) jù lè bù - club*9 J2 g D7 D7 K+ F2 N4 v
聚六 jù liù - six-space killable eye shape. ^9 y" x, X1 `+ h# _+ z
聚三 jù sān - three-space killable eye shape3 S% `, t3 B3 U0 B
聚四 jù sì - four-space killable eye shape
1 o* F- F8 W* N8 E聚五 jù wǔ - five-space killable eye shape( A% E3 H4 ?( v8 S% g- R2 h& S
决战 juézhàn - decisive battle*' Y6 @$ w+ r' q4 J
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*& P ~; C9 Z0 ]2 R$ g5 B v) s
) \% U6 p: S! r4 h9 g: ?( J; E$ G6 O/ z) G
K
4 y6 |. t' q3 c* o/ ^+ Q& C* l卡眼 kǎ yǎn - falsify eye
9 V+ c+ l) E. R/ K% n7 \# Q开拆 (開拆) kāi chāi - extension
% M1 C+ q9 [) U |开花 (開花) kāi huā - ponnuki
( e& \- V$ U* d2 `# n9 f6 \开劫 (開劫) kāi jié - create ko
' u3 ]3 b7 w. a开局 (開局) kāi jú - opening1 K, T+ y" v2 Y* U
看花劫 kàn huā jié - picnic ko$ g: X. C4 V- H3 y& f. K
抗 kàng - to resist, fight; to oppose to defy*$ w7 v! {1 l+ H" }- @
靠 kào - attach one line higher than enemy stone
9 L! s' ~& S! ?& w2 s8 ~ H0 r1 j2 G空 kōng - empty*2 @9 E6 s8 s6 z: s
空间 (空間) kōng jiān - space*
* ~6 W, \; }' I& e空三角 kōng sān jiǎo - empty triangle
( n* x6 ?4 U* [5 A! b空 kòng - territory*
4 I d0 m3 e- B( F; x. M' M跨 kuā - attach at waist of knight's move
- W0 z6 _$ M" D( o+ F: o跨断 (跨斷) kuā duàn - waist cut' q7 |3 Q& J3 D1 m5 w
快 kuài - fast*
. Z: U% ?* B) J0 ^8 z$ p快棋 kuài qí - blitz game3 w; G2 x' ~* d) Y4 _5 s& r
宽 (寬) kuān - loose; wide*
, h; g* ]% i+ k, m) K( B宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties% f8 u% I d) }$ H+ s
宽气 (寬氣) kuān qì - increase liberties5 W; r* r! w* B5 @: N) P
宽气劫 (寬氣劫) kuān qì jié - approach ko) \; S& e) ~5 u9 J) j" o
亏 (虧) kuī - loss*. ? ~3 F7 p" z! G
亏损 (虧損) kuī sǔn - loss*
1 u" C% i) W) G: l, J扩大 (擴大) kuò dà - enlarge; expand*
8 | B6 f& u2 L: Y+ {0 G- l扩张 (擴張) kuò zhāng - enlarge; expand*, ?5 w8 ~) U3 d$ S/ l( [
[edit]6 s! I+ B5 z( _1 S9 K; q$ t
L( A- P. l/ T4 N( E, O
赖皮劫 (賴皮劫) lài pí jié - many move approach ko( P) ]1 U; J3 d: X! n- w
拦 (攔) lán - checking extension; prevent opponent's advance*$ w7 `0 C3 ^/ c! @! X% z
拦逼 (攔逼) lán bī - checking extension
0 ]) W( L% s, R烂柯 (爛柯) làn kē - ranka% C; `3 r1 O- K% M2 @) |, ]
老师 (老師) lǎo shī - teacher*
, D4 @5 m4 [# s( {6 M( q+ f老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil! i# _/ O+ C8 v% g! Y
类型 (類型) lèixíng – pattern, type*
/ d! @/ i& \0 O/ e/ u* U7 Y冷着 (冷著) lěng zhāo - unexpected move) O6 C1 L; K0 u3 T8 v
利 lì - profit*5 f& D. m8 A$ M7 O2 D
立 lì - descent; stand* D+ z j& Z* j$ m3 g- v3 F% Q
利用 lì yòng - make use*
! W* y, C6 z' S/ {4 L连 (連) lián - connect; continuous*
9 C P" M. j* H, z连扳 (連扳) lián bān - double hane
, B/ u& ]' b2 Y6 H3 G连环劫 (連環劫) lián huán jié - double ko
2 e, |; |! U3 X7 D! ?! a, ?连接 (連接) lián jiē - connect*
( o: S8 Y( y' C% N联棋 (聯棋) lián qí - pair go* w" E7 |* ~1 w7 `: D
恋子 (戀子) liàn zǐ - reluctance to sacrifice
: t; @ Z( `" T3 W6 H) x两分 (兩分) liǎng fēn - equal*
& y4 ^% }; B5 L( x; Y两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"); j3 ~/ R4 W+ b2 ~ H/ ?( }
劣势 (劣勢) liè shì - inferior*
& s3 J5 K- p0 ]- y8 I5 M裂型 (裂型) liè xíng - split shape
8 }# A; a) k. {龙 (龍) lóng - dragon* L2 X3 O) D( h# ^
漏着 (漏著) lòu zhāo - oversight
, N) r: B3 R0 O T2 w R2 A3 d8 z落子 luò zǐ - playing stone on board
3 ^8 T5 R4 l; N3 R% X" F! t/ F; ]1 e u4 m% W
* Y0 j& ]1 i5 j- r6 E( [0 RM6 v! [3 T2 Z4 Y4 D% d, J5 I: x& R7 ]
满意 (滿意) mǎnyì - satisfied*
$ Q; y! q7 Q8 U" Q/ d慢 màn - slow*
$ h3 z- I' [, A' I6 Q1 q& S# N* u- V盲点 (盲點) máng diǎn - blind spot$ }% f: y9 F' i y; k, b- T! ]" z
梅花六 méi huā liù - rabbity six* K( e! b1 k% }( \/ h6 }
梅花五 méi huā wǔ - crossed five
. e% u: j( U2 C' s2 j( _门吃 (門吃) mén chī - capturing technique by atari
* S. J) ^9 z* ^9 p" L迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
( C2 q$ |' ]# f1 C5 u妙手 miào shǒu - excellent move/ x1 F% l& J& C% V
妙着 (冷著) miào zhāo - excellent move
. c6 E" v3 H1 w! k; a3 u模仿棋 mó fǎng qí - mirror go W/ a* S; G* l9 d
模样 (模樣) mó yàng - territorial framework: }. U! L# R4 v
目 mù - point of territory- |4 B2 g+ x7 d- R' S
目外 mù wài - 3-5 point
1 \4 J! V& h& ^. n3 F. v: S" R! s) M7 `9 ^: {6 K
. h+ Z V ]* g( [4 D% w+ q
N
5 K2 R& g2 ~7 y, g内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
; R2 h& Z( [2 U0 ~$ u逆官子 nì guān zǐ - reverse endgame move
9 F8 c5 ~2 R+ W逆先 nì xiān - reverse sente$ R$ y( r1 H: B. G B
逆先手 nì xiān shǒu - reverse sente$ O3 ]: `! T% G4 F Z. T. z
逆转 (逆轉) nì zhuǎn - overturn game
: u6 I& j s, X, ]8 Q1 C! U' |' y4 ^粘 nián - connect*, T( }% A5 e! z8 P8 C
凝形 níng xíng - overconcentrated shape
, v3 ~- _3 ~: j- r4 i( r1 [* i/ Q扭断 (扭斷) niǔ duàn - crosscut4 r8 v% Y' v' }! o" Z. }8 `
扭十字 niǔ shí zì - crosscut
( F& Q/ Y3 ~9 `- M" P! i0 j$ o扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut8 n. `* X2 f6 x1 f
扭羊头 (扭羊頭) niǔ yáng tóu - ladder1 u9 e" X6 `) q# L, e T; Q# X
& ^9 _; p5 c* M9 q; l0 @+ m! ~
" l0 D4 ]1 q; J" Q4 |* e5 }P; o' i5 P4 l" L& N
爬 pá - crawl*
/ Y9 q3 E2 i* h$ o盘渡 (盤渡) pán dù - bridge under' z: G5 ?3 b- R7 N+ L
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
9 O0 |( Y7 F( @盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
6 b i8 H5 |- n+ r4 s/ l% ~抛劫 (拋劫) pāo jié - throw-in ko) d+ N( ~$ r% J7 T! L2 v
配合 pèi hé - coordination*
" O7 b+ N2 }$ n/ ` `; y碰 pèng - attach to the side9 M2 | l2 Y( p n
便宜 pián yí - profit*$ q2 h7 ~ _) ~1 a
骗着 (騙著) piàn zhāo - trick play, hamete
N' U3 m+ k8 l; X9 c8 G平衡 píng héng - balance*
4 t$ r, Q+ L) T# S* k% D破 pò - break*( v P: G. c5 N( Z9 t1 }* H! |
剖析 - pōuxī dissection / self-analysis
- O4 c$ A: O% e破解 pòjiè - solution, answer to a problem*1 u4 V9 p, m1 [; }. h, C
扑 (撲) pū - throw in
; Q( |7 ` N, ]# V" r. n葡萄六 pú tao liù - rabbity six
) K; B+ L: z* ~( u1 @; \谱 (譜) pǔ - game record8 D- P( z$ a: y, d2 r7 t/ m
普通 pǔ tōng - common*5 o7 L8 Z6 s7 ] q) } v; [
[edit]5 }* ?+ `2 P0 {0 ~) p8 c7 s
Q4 D8 D& C% \' {# d" _) s& ~6 a$ @+ ~
欺着 (欺著) qī zhāo - trick play, hamete
$ g1 u. d' Q3 ]0 }. w棋板 qí bǎn - go board# Q6 g" y* d, H& h
棋风 (棋風) qí fēng - playing style4 w# f5 F+ j. L8 y" L
棋盒 qí hé - stone container: D3 K8 Z3 w; ]# `1 T/ g/ U
棋筋 qí jīn - key stones
" O, y% L5 ^" \, I M" ~! B棋精 qí jīng - key stones
) p+ l. Y8 x. l. k( X棋理 qí lǐ - go theory
( K/ K, U! T4 N# c8 j9 O& Y棋力 qí lì - strength in go! b8 s. x7 {$ e# P. b
棋盘 (棋盤) qí pán - go board
" l5 R1 ?# Z$ {* e% U棋谱 (棋譜) qí pǔ - game record
( I9 ?7 U7 f* n4 i3 o棋石 qí shí - stone
6 Z" u5 K# b+ A. S' O0 L棋手 qí shǒu - player*8 w; D$ b# b |0 s2 v
棋书 (棋書) qí shū - go book! P4 Y( e8 L: @: Z# P4 z
棋院 qí yuàn - go institute( t& M1 W+ r: q1 z6 H5 j
棋形 qí xíng - shape
, A2 [9 G) l( s. A* D棋钟 (棋鐘) qí zhōng - clock*9 H' \: D; O/ i; s0 c3 o; m' l
棋子 qí zǐ - stone
* O/ k) x( W# \' [8 b$ w- @! o弃 (棄) qì – abandon, to discard, throw away: X: r$ b7 O+ l
弃子(棄子) qìzǐ - sacrifice
8 u* M- z) R/ V; w0 u( u) z4 |4 H气 (氣) qì - liberty
) @4 u1 z& D% i气合 (氣合) qì hé - fighting spirit
6 \9 P- F# @" O$ @2 G; y+ O气紧 (氣緊) qì jǐn - shortage of liberties$ k: d. o+ ` Q! ?
前 - in front, before*/ H/ y+ U. E+ Q$ N+ Z: A( y
浅消 (淺消) qiǎn xiāo - erasure
- N( R" G- \2 a. E6 W- F/ ^# S墙 (牆) qiáng - wall*9 N1 f/ ?! F h( \0 v8 T8 z3 M: ~
强 (強) qiáng - strong
. Z- o9 q9 G+ g" Y0 W* L+ N3 ]墙壁 (牆壁) qiáng bì - wall*7 p, J- V8 ]' r: u
强棋 (強棋) qiáng qí - strong group% f+ z3 M9 s' i$ S
巧手 qiǎo shǒu - clever move3 \8 N. |# V( a2 z- D( ]. ~
巧着 (巧著) qiǎo zhāo - clever move
! s$ w. `$ `1 Z7 x" T; }切断 (切斷) qiè duàn - cut*
: Q @" `+ v$ z侵消 qīn xiāo - erasure3 N( {5 _/ k" k
轻 (輕) qīng - light*5 B) O: h* G+ |: t+ }9 U2 O+ F
侵入 qīng rù - invasion
% a+ o# o4 B' Z! d" `: g轻盈 (輕盈) qīng yíng - light*
8 l+ U4 D. K, U6 Q" Z% V( c求活 qiú huó - make life
" [9 J7 D7 f0 W9 c+ S6 ?曲 qǔ - bend
( H, a- d8 i9 R1 Z* A& k/ y. `曲尺 qǔ chě - carpenter's square
5 z' j/ J! N& A. f曲三 qǔ sān - bent three
" N1 y) K* n! W+ I3 q) W4 i- n0 s: D曲四 qǔ sì - bent four
7 u3 i+ R* ?9 c* z- Q3 R! c5 p觑 (覷) qù - peep
1 u9 L: `$ n7 q- d权利 quán lì - privilege4 A' M* l F2 g* U# H$ e
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
# N# z- X/ [) o! g
9 g) y1 W U" x h) R5 P Z j8 ?6 Q9 y
R; [& W: A! A+ B8 q
让子 (讓子) ràng zǐ - handicap
, l6 H" o! Y3 k) T8 ~, q' B' j让子棋 (讓子棋) ràng zǐ qí - handicap game' Z1 D' Q- h) n& b6 N: {; ~5 x
认输 (認輸) rèn shū - resign*
7 \" A7 R; _2 I0 l' [: \弱 ruò - weak*5 _: a2 S6 A0 I( q. y) d
弱棋 ruò qí - weak group
0 f+ y, Y( g6 h1 R4 {$ D$ Y# W, |4 B+ U
+ y2 y5 q6 \, \" z& b
S! S$ W& Q8 _ @' j3 |1 t# ~
三间拆 (三間拆) sān jiān chāi - three-space extension/ c4 {# w: t0 D9 O! V! @* [1 i# B/ g
三间跳 (三間跳) sān jiān tiào - three-space jump
2 u* a/ l( I# C' b4 |. H) w三劫 sān jié - triple ko
6 E7 H/ ?3 x$ c% q3 y& r. t三劫循环 (三劫循環) sān jié xún huán - triple ko
4 C% A9 Z& D% j" ?三连星 (三連星) sān lián xīng - san ren sei
" j4 J3 S, w- t: x3 x* f8 w; x三目正中 sān mù zhèng zhōng - center of three stones
8 i, y, |7 N# U7 u9 ~& K& l三三 sān sān - 3-3 point
: E( M, U; T5 r. y$ k三手劫 sān shǒu jié - two-move approach ko% q, a* z; s2 r: F, A. e$ T; D
三子正中 sān zǐ zhèng zhōng - center of three stones- r: u% B/ F' i1 V
杀 (殺) shā - kill*: O7 l! E+ a& s# }! ? Q
杀棋 (殺棋) shā qí - kill3 O2 Y" D1 L8 d' P) P r6 J
杀气 (殺氣) shā qì - capturing race
" x8 G0 _* D& r& m; ?上 shàng - upper*
( S$ ~* J( a% S) c0 v5 v. D上级 (上級) shàng jí - advanced level*9 ]- i5 f; j# w" c
上下同形 shàng xià tóng xíng - symmetrical position! ?% z7 N; y7 R
稍 shāo - somewhat; a little*
, m, f8 a, A. a* f伸气 (伸氣) shēn qì - increase liberties9 g7 O4 r# q: { b* E2 l2 R2 K
伸腿 shēn tuǐ - monkey jump
# L. W4 L- `2 V+ s8 y7 ^- m! @* L0 k生死劫 shēng sǐ jié - all-dominating ko+ T- n' I6 g; \" [' J+ ^
胜 (勝) shèng - win*! ]! E. ^/ i6 ?% i
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move6 A U6 C$ ~- m, u: V8 {5 `! X/ O
胜着 (勝著) shèng zhāo - winning move
$ T6 \/ Y( W* @- K失败 (失敗) shī bài - failure*; t# I4 g/ d. E ?2 J
实地 (實地) shí dì - solid territory
$ r3 o X* |. x |) z4 y& A十番棋 shí fān qí - ten-game match
) {# v1 G8 G& Z) {实接 (實接) shí jiē - solid connection
; M8 A) b' G: B% s石塔 shí tǎ - two-stone edge squeeze/ K. g7 J+ k" Z% {- X
实战 (實戰) shí zhàn - actual game situation
: G4 _1 ]9 ^* g6 x实战手 (實戰手) shí zhàn shǒu - situational move3 I0 ~, D! K( ~# J
势 (勢) shì - influence*
: M2 ?. b _8 @! T3 \+ F室 shì - house; room*) s; J6 E% i; P- q/ ~- v
势力 (勢力) shì lì - influence*$ U" Z' n @+ l) p
试应手 (試應手) shì yìng shǒu - probe
% i) e' e) l$ @: |% f! z% W收官 shōu guān - play endgame
6 B8 U3 ~0 U0 F V% r# F: r+ l收官子 shōu guān zǐ - play endgame' S/ K. P3 @9 b* a: P( Z
收后 (收後) shōu hòu - last play; E$ i. T, e7 U' V
收气 (收氣) shōu qì - reduce liberties
% ~9 f6 ^* L- R2 ?守 shǒu - defend*' N( L/ Y$ G; x% s2 q
手 shǒu - move3 h. G" R" m% ?+ e" T K( r
手段 shǒu duàn - technique*
. Q; X# y9 a& j. J手割 shǒu gē - reorder sequence
$ J- H( Q( t# `: b7 J2 h) `/ l守角 shǒu jiǎo - corner enclosure
8 u3 N, ~7 S3 \+ \% K手筋 shǒu jīn - tesuji
" z# b! H' r6 z手顺 (手順) shǒu shùn - sequence; n" f/ M0 q' v( m' @/ U
手谈 (手談) shǒu tán - hand talk
4 K8 R( q4 Y$ Z1 d* {授先 shòu xiān - one stone handicap9 n( V* K7 P# M P; I
授子 shǒu zǐ - handicap# \3 K, |9 z* l9 n
授子棋 shǒu zǐ qí - handicap game
1 t& G& D4 Y; |1 G书 (書) shū - book*
5 j# c, ^( ~& |$ A4 _输 (輸) shū - lose*2 S1 O* r( H& k. i* H! {; g' g
书本 (書本) shū běn - book*# Q+ l4 q0 U4 k! |: J& t
数目法 shǔmùfǎ - territory scoring
; ^0 g% y' Q7 ^( g- o3 n: Z数子法 shǔzǐfǎ - area scoring
4 x, |( N1 z3 H: A% G& x3 W梳形 shū xíng - comb formation1 h1 K$ d3 x8 Y) |
梳形板六 shū xíng bǎn liù - comb formation5 ?; r+ d) J0 H4 ~" r
双 (雙) shuāng - bamboo joint
3 O# P' J9 z3 b* A0 m双吃 (雙吃) shuāng chī - double atari4 x' k4 w7 i' O
双打 (雙打) shuāng dǎ - double atari7 @- x4 k2 n' T- _! X+ j, m9 z2 M9 |
双打吃 (雙打吃) shuāng dǎ chī - double atari% a# N/ @/ h3 @# Y3 E
双倒扑 (雙倒撲) shuāng dào pū - double snapback
' _- |0 G) W( J2 j; Y) w6 b% W双方 (雙方) shuāng fāng - both sides*
7 Q8 A! V9 ~. S# a# I. F- \6 y% W双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
7 k9 W0 u D/ ?4 a双挂 (雙掛) shuāng guà - double approach
% F0 }9 O! t) w" E( P, d" G! A. n双虎 (雙虎) shuāng hǔ - trumpet connection8 e9 G1 W9 R+ [! I' J, g' H. v
双活 (雙活) shuāng huó - seki
0 p# f# t' t' e4 o7 b双叫吃 (雙叫吃) shuāng jiào chī - double atari5 g" a* i5 g/ p- ~
双劫 (雙劫) shuāng jié - double ko! B: z$ x7 p: u! I2 p/ O3 @
双征 (shuāng zhēng) - double ladder
* h7 k6 K0 K; }8 R2 d顺序 (順序) shùn xù - sequence*
: N; }# x" a' J5 A# [8 H5 }死活 sǐ huó - life and death
; A$ t y/ X; R- ~( A死活题 (死活題) sǐ huó tí - life and death problem
/ B+ [2 H3 G9 C; R) g+ i( f7 ?死棋 sǐ qí - dead group0 ^7 j8 A! Y: O+ R/ v% C
死子 sǐ zǐ - dead stone
5 d. M5 |. }( e/ H# f. J四间拆 (四間拆) sì jiān chāi - four-space extension
V; S1 U; b, H; k& r( S% v( z四角穿心 sì jiǎo chuān xīng - occupying four corners and center
0 |8 J% r, f# {- j2 l, ~% K四劫 sì jié - quadruple ko
3 a* U: Q; M0 e3 d+ Z4 `! X四劫循环 (四劫循環) sì jié xún huán - quadruple ko4 F- U8 v9 u: X: J$ M j0 o
四连星 (四連星) sì lián xīng - yon ren sei
3 q/ J/ ]% {! j松 (鬆) sōng - slack*: [" B/ h% d4 {) L) M$ B, R
松气 (鬆氣) sōng qì - increase liberties
" s. ^" g7 E9 P4 P, o3 N. k松气劫 (鬆氣劫) sōng qì jié - approach ko
8 M0 V# r& f; p* Q) J俗手 sú shǒu - crude move
1 {: Z, k: j; O/ V6 H$ M5 W6 Z( ~随手 (隨手) suí shǒu - hasty move
' K7 x8 H, X# E% W随手棋 (隨手棋) suí shǒu qí - hasty move
, F/ h5 _6 n: d- J M5 M损 (損) sǔn - loss*
& m7 x7 u- w! _) d损劫 (損劫) sǔn jié - losing ko threat
9 f6 f. d) z, c1 f2 f& [损失 (損失) sǔn shī - loss*
* J9 {4 h7 f9 y0 g4 r顺序 (順序) sùn xù - sequence*
6 L! Z& `; p8 Q0 X) I$ x
! ^! ^ U2 r( l# S: a8 a
7 j6 ]" z8 n6 u4 B& cT, k; W& B" ]/ D: W" m
台象 tái xiàng - Tower
1 O T- q4 X! Q9 K弹性 (彈性) tán xìng - flexibility*
+ e: ?! x7 Y8 d5 K% \搪 táng - block*
r7 p3 i) }" j# p套劫 tāo jié - two stage ko
+ t& t% a% l# h5 Y [3 A$ n2 f逃 táo - escape*7 k+ N- w8 U% E9 e. a% l
逃遁 táodùn - to escape, to run away, flee*2 ~1 u' H: t& W7 t" o
逃生 táo shēng - escape*2 f% M, L, i* C) r' m& I6 o
腾挪 (騰挪) téng nuó - sabaki
9 L# N8 i* u6 ^, C9 l$ m提 tí - remove from board9 E: a- p5 E! c4 J; y
提劫 tí jié - taking the ko
5 {9 B& C3 d9 o1 g. p% G C1 |提子 tí zǐ - remove from board: w3 G* Y8 O0 q5 M
天王山 tiān wáng shān - tennouzan
@; l' U2 n6 S8 E% _天下大劫 tiān xià dà jié - all-dominating ko
& d/ y/ R% U+ q/ _2 D9 p! q天下劫 tiān xià jié - all-dominating ko
g+ [# Q* ?6 g( G {' @" L5 [1 E9 ~天元 tiān yuán - tengen- \5 d, |* `, {4 L% ]& O! p
跳 tiào - jump*. z6 V( n6 R$ L" j5 }
贴目 (貼目) tiē mù - komi
7 @. l. ~$ Q P4 t; B* d# T" \ D铁柱 (鐵柱) tiě zhù - iron pillar*5 s! s3 c! t8 i) ?4 A
挺 tǐng - push up; stand*7 S& [; h4 L$ X; G3 H% B9 Q6 O
投降 tóu xiáng - resign*. `: X( d* [ K& u1 H/ M
投子 tóu zǐ - resign
3 T) `3 F5 F+ ]* n透点 (透點) tòu diǎn - placement- T: s/ a. W0 t5 N/ d9 [$ H3 h3 r
图 (圖) tú - diagram*; r: ]' ?% T9 D" J d
退 tuì - pull back" I" i$ m; E9 N. w
托 tuō - underneath attachment
! a3 u8 F: o8 O& X e) A8 L& j脱出 tuōchū - escape, break out
1 C. y) Y( C7 k. s, j# f% u: H脱骨 (脫骨) tuō gǔ - under the stones1 N$ b) ^8 \/ T
脱先 (脫先) tuō xiān - tenuki
) \ G z7 O, V6 Y6 n( M/ j9 \9 |* v/ u) v5 P
) l4 \- P1 B7 PW
9 _/ V0 j& v* T& | @挖 wā - wedge
9 o) f3 `3 E( Z0 M* D+ S4 w外目 wài mù - 3-5 point
j# {8 j. h+ `6 G9 b外气 (外氣) wài qì - outside liberty" p0 K& q C0 @/ g' M* z! f+ ~
弯三 (彎三) wān sān - bent three9 v& [* o" d8 w' f9 P% h- \ [
弯四 (彎四) wān sì - bent four
- l6 V/ S5 Y1 B/ f3 ` K$ p/ H万年劫 (萬年劫) wàn nián jié - ten thousand year ko/ f# Z$ i! ?5 }
围 (圍) wéi - surround*) f) f% M' T9 u$ L0 l1 M
围棋 (圍棋) wéi qí - go+ ]: ~2 |. Y6 e0 w$ `) I" |9 N
尾巴 wěi bā - tail*
) h, k4 h; i/ l味道 wèi dào - aji: Z9 [- h/ A: I b
文凭 (文憑) wén píng - diploma
2 \3 |! m% F3 r+ Z7 D稳当 (穩當) wěndang - stable; firm*
1 R) F0 y! M7 P# X, d问应手 (問應手) wèn yìng shǒu - probe2 `( S( `- L' n6 ^% A
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest, [/ ^2 A% N7 z; h
无理 (無理) wú lǐ - overplay
8 x) m: S- T( U2 k/ m无忧劫 (無憂劫) wú yōu jiě - picnic ko% _6 l& t. G; X- b0 G
五子棋 wú zǐ qí - gomoku narabe, s) x4 c8 J" D H9 ^
五间拆 (五間拆) wǔ jiān chāi - five-space extension
( J, t5 y3 g, q; K& z6 x6 p五连星 (五連星) wǔ lián xīng - go ren sei
t& R/ a0 i# e7 W8 u$ d五五 wǔ wǔ - 5-5 point
$ A: t# { Z* k5 ^* d" V, Q5 d" c9 n4 C; |" P" t
) J; |( K6 { ]8 G* l9 Y6 ~; TX
% z* Q0 M& o4 V6 q7 U8 ~细棋 (細棋) xì qí - close game- t4 h* L0 ^& _) w
瞎劫 xiā jié - false ko threat
; B8 K* q# f! J下 xià - lower*$ O& N* P- Y( O" l& k, z
下法 xiàfǎ - method*3 s- U* ~4 s( H0 k$ t$ M) p* ?
先 xiān - before; first*! e0 f& M5 J+ `7 C# G
先手 xiān shǒu - sente
, K9 F9 ]2 ?* b/ ]9 b先手劫 xiān shǒu jié - a ko in which the player makes the first capture
* Q N8 P7 K8 x o& K先手利 xiān shǒu lì - forcing move0 I8 A; Q! G+ j! n' T# S
先中后 (先中後) xiān zhōng hòu - sente with hidden gote5 _# {5 q% t+ y
陷阱 xiànjǐng - a trap*
% G2 U5 l4 n! ]6 V象步 xiàng bù - elephant's move
. h/ I# U% T, A3 A5 b象步飞 (象步飛) xiàng bù fēi - elephant's move
0 e$ n+ T- U% P1 R象飞 (象飛) xiàng fēi - elephant's move3 M' R, G% S k( D& i* Y
向小目 xiàng xiǎo mù - facing 3-4 points6 }& M5 K& b% ~& u0 w- X* S9 z1 x
象眼 xiàng yǎn - center of elephant's move- o+ F% H, u8 W1 U. Y: w8 j
消劫 xiāo jié - ending the ko
/ c4 z' ~! a: g* E) P9 `小 xiǎo - small*
1 _+ c4 P' V' ~& Z6 d小飞 (小飛) xiǎo fēi - knight's move
) q, K1 `9 K# B9 u小尖 xiǎo jiān - diagonal
* n8 G; ^' F. L) d% i小林流 xiǎo lín liú - kobayashi opening5 k% [ I4 T1 ^( J8 E
小目 xiǎo mù - 3-4 point9 h' s. i2 a1 i" y9 h' Q8 N
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)& B, l9 o* x+ @+ m8 s
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
4 c5 |; P4 f$ K0 n小伸腿 xiǎo shēn tuǐ - small monkey jump: e1 q$ ]2 X5 S2 @
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
. S4 A/ A6 w4 W9 z9 P( e( q效果 xiào guǒ - effect; result*( n/ T" w! M& @* J# r- T' N! I2 L$ h
效率 xiào lǜ - efficiency*4 R4 v2 {8 A% e T, `& i" z& Y
新布局 (新佈局) xīn bù jú - new opening( {3 f+ A* N, P* o4 z5 t
新手 xīn shǒu - new move( z' _$ G: [6 E* X$ a
星 xīng - star point
$ R0 j P/ _# l' |星位 xīng wèi - star point
) o9 l j! [# @( K* ]形 xíng - shape*
, x% f& S/ j& \0 Y形势 (形勢) xíng shì - situation*$ a9 L- v# v, Y; V# u; M
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement* g9 c F( _* _: T8 M- v
形状 (形狀) xíng zhuàng - shape*
0 K6 j( W2 B; \0 v6 @+ d) K秀策流 xiù cè liú - shusaku opening \+ T, W, I4 R W. l6 T. _
虚手 (虛手) xū shǒu - pass
7 G5 d5 w& q7 X虚着 (虛著) xū zháo - pass |- q9 z, f, r5 F0 D V
序盘 (序盤) xù pán - opening, y% h/ G! G1 s8 i, p9 Y
学生 (學生) xué shēng - student*
* i* P1 G- X' w雪崩 xuě bēng - avalanche*
6 t0 K' U: ^9 g, m4 q! d循环劫 (循環劫) xún huán jié - double ko _( u6 Q+ E, z6 q G {
4 ^1 a" ?( {( Q; b: v+ |
. l& P. }: U, \+ Q# G) pY# N- j' X- E! {/ Q# u; W
压 (壓) yā - push down*
6 k$ `. _1 A2 r; L0 N% F, |7 `* P; ]压力 (壓力) yā lì - pressure*
6 ~6 P! Y% R6 R. V. w延气 (延氣) yán qì - increase liberties
5 f- x+ H! j" W" x眼 yǎn - eye*5 g8 L$ ~0 h5 Y
眼位 yǎn wèi - eye potential; eye space
9 g3 F1 o3 S, r) q2 \% n: ~眼气 (yǎn qì) - eye liberties
5 z& b- [' R! w5 d& R$ g眼形 yǎn xíng - eye shape; eye space' x/ i0 g8 M6 Q: J6 f
妖刀 yāo dāo - magic sword* p5 B+ v& X; r5 m( M
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko4 @6 C: o+ ?, Y" y* V3 t& ~
要点 (要點) yào diǎn - vital point$ l- `6 T# m8 D7 ?6 L1 W( M
要子 yào zǐ - key stones
2 M) r9 q, @+ t Q: i8 y, u; ~ z业余 (業餘) yè yú - amateur*
3 g" G. x) z5 M0 ~一方地 yī fāng dì - one-sided territory
: i5 {3 w3 t& B- b一间拆 (一間拆) yī jiān chāi - one-space extension
?: G) Z8 c: w2 ]0 N* P/ P一间跳 (一間跳) yī jiān tiào - one-space jump9 z4 c$ h. J9 i9 r( Y
一手劫 yī shǒu jié - direct ko
! u8 S2 P" N' K2 x, Q( R+ x一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
- g' Y# Z6 V! w' R* I: |$ q疑问手 (疑問手) yí wèn shǒu - questionable move
$ p) Z8 c3 \/ v, f6 n$ |3 x V弈棋 yì qí - play game*
$ s4 F0 b+ B! ]引征 yǐn zhēng - ladder breaker! ~9 B& E3 C! m
赢 (贏) yíng - win*6 x+ r9 e3 w; |! s! n
应氏 (應氏) yìng shì - ing's% E" d; j1 u u9 H4 U
硬腿 yìng tuǐ - first line descent; U) i8 J- o7 F+ O* q b+ H
优势 (優勢) yōu shì - superior*) Y7 W0 Y4 I# K6 m
有利 yǒu lì - advantageous*
" L" |7 e, e/ ^# T) K, S; i有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye# [$ e8 L7 _' x, V9 g
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye; c7 y" [/ b/ {0 o D$ c. D
右 yòu - right*. D9 u0 {8 o7 a+ A+ ]; t
余味 (餘味) yú wèi - aji+ ]- l( g. w1 ?, ?5 _7 Z
愚形 yú xíng - dumpling shape
3 ^* f( l6 S. ?2 H- J# J9 t+ q宇宙流 yǔ zhòu liú - cosmic style- h" I- L) g& B
原则 (原則) yuán zé - principle*3 h4 ?, Q* n0 W; ^& ^! E
院生 yuàn shēng - insei
- B% m$ w y8 M9 ~3 f6 O5 E5 N# I$ ?; R
* I* b: m6 s7 r+ x; S$ lZ! }) S) {) X3 R' H% D7 b
枣 (zǎo) - jujube (Chinese Date Wood)*+ b$ ^. o" O, j! u4 {3 G
扎钉 (扎釘) zhá dīng - iron pillar*1 `7 t( {- [) V& R
长 (cháng) - stretch4 w3 C6 [! k0 W7 j7 h; \+ D) n- r
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi K0 S6 M ^6 y/ f x5 U1 O
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi n0 T% N9 c+ u0 q; E- \5 l
着 (著) zhāo - move
! g; Q F& L* V2 T" Q/ c真眼 zhēn yǎn - real eye5 t" n9 b6 |/ t( U0 s% B; d
镇 (鎮) zhèn - capping play
3 ^/ Z' L( t* ]2 V镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
3 D0 f, X1 A5 I7 N& L& D( _镇头 (鎮頭) zhèn tóu - capping play
& K9 Z8 k: Y# F$ G/ B) k证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
0 t! J( ~6 @( I* a: a/ v征 zhēng - ladder
. R* Q; D0 x% ~$ n' L争棋 (爭棋) zhēng qí - official challenge match3 `. G+ U: h2 h) j; Z) v' G
征子 zhēng zǐ - ladder! d) G( h4 \, \+ C S
征子劫 zhēng zǐ jié - ladder ko
- x% f3 h5 _0 O5 m8 |: S& j+ A整体 (整體) zhěng tǐ - chain
( S5 l" y, }* a- z整型 zhěng xíng - settle
; X4 b' f* W& r# x) O3 Q正解 zhèng jiě - solution*
4 j( @4 |9 _4 {" r& ?+ R/ U: `# L5 |正确 (正確) zhèng què - correct*, y6 {; b2 M! R+ |5 s
证书 (證書) zhèng shū - certificate*8 o) N1 t6 J& A w3 ~4 ?
正着 (正著) zhèng zhāo - proper move
, B# q+ p- ^ @$ b6 B指导棋 (指導棋) zhí dǎo qí - teaching game' n' o& R5 c% N1 ]6 S6 ?( a$ G5 T
直二 zhí èr - straight two
6 N$ p0 _) f0 x! Y0 |7 ?, q2 b/ ^直三 zhí sān - straight three
* v' a8 C* D: L7 ?8 `4 f4 r, N6 V直四 zhí sì - straight four
- x2 Q; V3 B8 d0 S职业 (職業) zhí yè - professional*2 Q3 Q( F3 K) K
只此一手 zhǐ cǐ yī shǒu - only move5 O0 g& ]: u8 v
治孤 zhì gū - managing isolated weak group N$ |: d0 f$ K' r* I1 V1 a
中 zhōng - center*% A$ w1 k& S3 k& @. k" h* ` \
钟 (鐘) zhōng - clock*
3 b( r3 K* b5 s" V* g) I中腹 zhōng fù - center*+ {$ C8 U7 ?( `. E
中国流 (中國流) zhōng guó liǔ - chinese opening2 d9 k" i% g0 h
中级 (中級) zhōng jí - intermediate level*% l% m6 O1 M# r, c; y8 p& L8 D# B
终局 (終局) zhōng jú - end of game
' H) S/ D* m u" a6 i9 g中盘 (中盤) zhōng pán - middle game, ^' N3 ?4 w/ {& S
终盘 (終盤) zhōng pán - endgame
/ H- q& A5 e; `5 L# q }中心 zhōng xīn - center** }/ m9 M6 B& q# A( j8 L% t6 w
中央 zhōng yāng - center*
5 h# J, z; `! c4 t% K+ C中原 zhōng yuán - center*
5 A$ ?! s" Z" W3 n8 e, T. N! x- K重 zhòng - heavy* @4 U# e! J4 V& M9 Z/ S4 H
主动 (主動) zhǔdòng - (to take the) initiative*1 j/ ^) K( S) U
专业 (專業) zhuān yè - professional*; C9 V, ^0 c+ T& h
转换 (轉換) zhuǎn huàn - exchange*
5 E& O* p- J3 p6 X装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
' |+ b. a- k$ F装劫 (裝劫) zhuāng jié - a move that threatens a ko- A7 d6 a" I: k( n* {4 w4 M) H0 P ?
撞气 (撞氣) zhuàng qì - reduce self liberties
& l2 E) F. m& e& E追 zhuī - chase*7 ~- s8 ~: a1 @# z
追捕 zhuī bǔ - chase*
2 g- I1 k# v1 I" T" s8 F1 y0 W子 zǐ - stone; unit in chinese counting
( S9 _0 b; t3 S' w3 w' n自然流 zì rán liú - natural style
: b. x$ y7 ^' g+ X自杀 (自殺) zì shā - suicide*- Y( D/ }2 n3 I8 l, G. J4 y
左 zuǒ - left*
$ ?$ o. B$ H7 ^, A8 l左右同形 zuǒ yòu tóng xíng - symmetrical position8 ~7 x5 F5 J- M# @! Y: ?
做活 zuò huó - make life
6 ?0 V9 y4 s3 e) @+ {8 I9 I3 T' l做劫 zuò jié - create ko; Q }4 I2 v( b' d9 d- y4 e
作战 zuòzhàn - combat*% k4 j$ n2 |7 ~
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)- w" l; O0 z! @4 @( t
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